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All Things Albion
Tir de vitesse

Tir de vitesseActive

SPEEDSHOT2

Lance une flèche sur l'ennemi ciblé, infligeant 66 dégâts physiques.
Réinitialise le temps de recharge de la compétence du premier emplacement de votre arme.
Augmente votre Vitesse de Déplacement de 30% pendant 2s.

Ce sort peut être lancé à nouveau en 4s.

Stats

Energy cost11
Cooldown10 s
Cast timeInstant
Range15 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Arc du sageArc long du sageArc de guerre du sageArc murmurant du sageArc gémissant du sageArc de Badon du sagePerce-brume du sageArc Marche-ciel du Sage

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -25 ×2.645 66
{1} buffovertime[0].value 0.3 30%
{2} buffovertime[0].time 2 2s
{3} multispell[0].timewindow 4 4s

Ability definition

{
 "@uniquename": "SPEEDSHOT2",
 "@target": "enemy",
 "@castingtime": "0",
 "@hitdelay": "0.1",
 "@standtime": "0.1",
 "@disruptionfactor": "1",
 "@recastdelay": "10",
 "@energyusage": "4",
 "@castrange": "15",
 "@uitype": "movement",
 "@category": "movementbuff",
 "@showrange": "true",
 "@unlockedtoequip": "false",
 "@assessment": "positive",
 "@keepmovingaftercast": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_STATUS_MOVESPEED_INCREASED",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$directattributechange[0].change$"
    },
    {
     "@tag": "$buffovertime[0].value$"
    },
    {
     "@tag": "$buffovertime[0].time$"
    },
    {
     "@tag": "$multispell[0].timewindow$"
    }
   ]
  }
 },
 "multispell": {
  "@spell": "SPEEDSHOT2_MULTI",
  "@slot": "mainhand2",
  "@timeoutcooldown": "6",
  "@castableonlyonce": "true",
  "@timewindow": "4",
  "@extendtimewindowaftersuccessfulcastbyseconds": "0",
  "@refundlapsedtimewindowexpenditure": "true"
 },
 "resetcooldowns": [
  {
   "@target": "self",
   "@slot": "mainhand2",
   "@amount": "1",
   "@relative": "true"
  },
  {
   "@target": "self",
   "@slot": "mainhand1",
   "@amount": "1",
   "@relative": "true"
  }
 ],
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-25",
  "@effecttype": "physical"
 },
 "buffovertime": {
  "@target": "self",
  "@type": "movespeedbonus",
  "@time": "2",
  "@value": "0.3"
 },
 "projectile": {
  "@flyspeed": "30",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage"
 },
 "spelleffectfx": {}
}

Abilities