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All Things Albion
Puissant geyser

Puissant geyserActive

GEYSER

Frappez le sol pour relâcher un Puissant geyser d'un rayon de 3m à la position ciblée après 0.4s.
Propulse tous les ennemis touchés dans les airs pour 1s.
Inflige 159 dégâts magiques.

Repousse tous les alliés touchés de 8m depuis le geyser.

Stats

Energy cost29
Cooldown10 s
Cast timeInstant
Range11 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Grand marteau du sageBec de corbin du sageMarteau du sageMartel-tombe du sageMarteaux forgés du sageGardien du bosquet du sageMain de justice du sageMarteau de Foudre du Sage

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} knockback[0].effectarearadius 3 3m
{1} hitdelay 0.4 0.4s
{2} knockback[1].duration 1 1s
{3} directattributechange.change -55.04 ×2.888 159
{4} knockback[0].distance 8 8m

Ability definition

{
 "@uniquename": "GEYSER",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0.4",
 "@standtime": "0.5",
 "@disruptionfactor": "1",
 "@recastdelay": "10",
 "@energyusage": "10",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "forcedmovement",
 "@assessment": "negative",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "area": {
   "shape": {
    "circle": {
     "@radius": "3"
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-3"
    }
   }
  }
 },
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-55.04",
  "@effecttype": "magic",
  "@effectarearadius": "3",
  "@targetcountvaluebonusfactor": "0.08",
  "@showarearadius": "true"
 },
 "knockback": [
  {
   "@fromwhere": "FromCollisionPoint",
   "@target": "friendother",
   "@effectarearadius": "3",
   "@distance": "8",
   "@movespeed": "20",
   "@ignorecrowdcontrolresistance": "true",
   "@ignoreabilitypowerscaling": "true",
   "@ignorebonusccdurationscaling": "true",
   "@allownegativeeffectonally": "true",
   "@ignorediminishingreturns": "true",
   "@donttriggerdiminishingreturns": "true",
   "and": {
    "IfTargetType": {
     "@type": "groupmember"
    },
    "not": {
     "or": {
      "IfClusterArcheType": [
       {
        "@op": "equals",
        "@value": "CITY-START"
       },
       {
        "@op": "equals",
        "@value": "CITY-GREEN-01"
       },
       {
        "@op": "equals",
        "@value": "CITY-GREEN-02"
       },
       {
        "@op": "equals",
        "@value": "CITY-RED"
       },
       {
        "@op": "equals",
        "@value": "CITY-BLACK"
       },
       {
        "@op": "equals",
        "@value": "CITY-BLACK-ROYAL"
       }
      ]
     }
    }
   }
  },
  {
   "@fromwhere": "FromCollisionPoint",
   "@target": "enemy",
   "@effectarearadius": "3",
   "@distance": "1",
   "@movespeed": "1",
   "@ruleset": "constanttime",
   "@ignorecrowdcontrolresistance": "true",
   "@ignoreabilitypowerscaling": "true",
   "@ignorebonusccdurationscaling": "true"
  }
 ]
}

Abilities