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All Things Albion
Jeu de jambes

Jeu de jambesActive

CROSSSTEP_ROUNDHOUSE

Combinez jusqu'à deux compétences. Le combo se réinitialise après 2s.

1 Frappe Circulaire :
Donnez des coups de pied à tous les ennemis dans un cône dans la direction ciblée, infligeant 302 dégâts physiques.

2 Pas Croisé :
Foncez vers la position ciblée, augmentant vos résistances aux dégâts de 20% pendant votre déplacement.
Augmente les Dégâts de vos Auto-Attaques de 125% pendant 5s.

Stats

Energy cost12
Cooldown2 s
Cast timeInstant
Range5 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Gantelets de bagarreur du sageBrassards de bataille du sageGantelets à pointes du sagePoignes ursines du sageMains infernales du sageCestes-des-freux du sagePoings d'Avalon du sageBrassards d'Impulsion de Force du Sage

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CROSSSTEP_ROUNDHOUSE_MULTI.multispell[0].timewindow 2 2s
{1} $CROSSSTEP_ROUNDHOUSE_EFFECT.directattributechange[0].change -78 ×3.873 302
{2} $CROSSSTEP.buffovertime[0].value 0.2 20%
{3} $CROSSSTEP_BUFF.buffovertime[0].value 1.25 125%
{4} $CROSSSTEP_BUFF.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "CROSSSTEP_ROUNDHOUSE",
 "@target": "ground",
 "@castingtime": "0",
 "@keepmovingaftercast": "true",
 "@hitdelay": "0.1",
 "@standtime": "0.35",
 "@disruptionfactor": "0",
 "@recastdelay": "2",
 "@energyusage": "3",
 "@castrange": "5",
 "@uitype": "damage",
 "@category": "damage",
 "@unlockedtoequip": "false",
 "@assessment": "negative",
 "@showrange": "false",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STATBLOCK_SEQUENCE_1_2",
 "@namelocatag": "@SPELLS_CROSSSTEP_MULTI",
 "@descriptionlocatag": "@SPELLS_CROSSSTEP_MULTI_V2_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE_MULTI.multispell[0].timewindow$"
    },
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$CROSSSTEP.buffovertime[0].value$"
    },
    {
     "@tag": "$$CROSSSTEP_BUFF.buffovertime[0].value$"
    },
    {
     "@tag": "$$CROSSSTEP_BUFF.buffovertime[0].time$"
    }
   ]
  },
  "statblock": {
   "locareference": [
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE.energyusage$"
    },
    {
     "@tag": "$$CROSSSTEP.energyusage$"
    },
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE.castingtime$"
    },
    {
     "@tag": "$$CROSSSTEP.castingtime$"
    },
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE.castrange$"
    },
    {
     "@tag": "$$CROSSSTEP.castrange$"
    },
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE_MULTI.multispell[0].timeoutcooldown$"
    },
    {
     "@tag": "$$CROSSSTEP.recastdelay$"
    }
   ]
  }
 },
 "applyspell": [
  {
   "@target": "self",
   "@spell": "CONEPUNCH2_AREA_SELF",
   "IfConsumeCharges": {
    "@casterchargesonly": "true",
    "@charges": "1",
    "@who": "Caster",
    "@spell": "CONEPUNCH2_CHARGES"
   }
  },
  {
   "@spell": "CROSSSTEP_ROUNDHOUSE_MULTI",
   "@target": "self"
  }
 ],
 "spelleffectarea": {
  "@time": "1",
  "@target": "enemy",
  "@effect": "CROSSSTEP_ROUNDHOUSE_EFFECT",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@visible": "false",
  "@applyeffectonlyoncepertarget": "true",
  "@skillshotindicatormax": "5.5",
  "area": {
   "shape": {
    "node": {
     "@distance": "-0.5",
     "arc": {
      "@angle": "A 0:260;0.2:260;0.21:0",
      "@innerradius": "0",
      "@outerradius": "5.5"
     }
    }
   }
  }
 }
}

Abilities