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All Things Albion
Chutes Ligeiros

Chutes LigeirosActive

CROSSSTEP_ROUNDHOUSE

Combina até duas habilidades. O combo é reiniciado após 2s.

Chute Circular:
Chuta todos os inimigos em um cone na direção do alvo, causando 283 de dano físico.

Passo Cruzado:
Arremete em direção à posição alvo, aumentando as suas resistências a dano em 20% enquanto você arremete.
Aumenta o Dano dos seus Ataques Automáticos em 125% por 5s.

Stats

Energy cost11
Cooldown2 s
Cast timeInstant
Range5 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Luvas de Lutador do AnciãoBraçadeiras de Batalha do AnciãoManoplas Cravadas do AnciãoLuvas Ursinas do AnciãoMãos Infernais do AnciãoCestus Golpeadores do AnciãoPunhos de Avalon do AnciãoBraçadeiras Pulsantes do Ancião

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CROSSSTEP_ROUNDHOUSE_MULTI.multispell[0].timewindow 2 2s
{1} $CROSSSTEP_ROUNDHOUSE_EFFECT.directattributechange[0].change -78 ×3.626 283
{2} $CROSSSTEP.buffovertime[0].value 0.2 20%
{3} $CROSSSTEP_BUFF.buffovertime[0].value 1.25 125%
{4} $CROSSSTEP_BUFF.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "CROSSSTEP_ROUNDHOUSE",
 "@target": "ground",
 "@castingtime": "0",
 "@keepmovingaftercast": "true",
 "@hitdelay": "0.1",
 "@standtime": "0.35",
 "@disruptionfactor": "0",
 "@recastdelay": "2",
 "@energyusage": "3",
 "@castrange": "5",
 "@uitype": "damage",
 "@category": "damage",
 "@unlockedtoequip": "false",
 "@assessment": "negative",
 "@showrange": "false",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STATBLOCK_SEQUENCE_1_2",
 "@namelocatag": "@SPELLS_CROSSSTEP_MULTI",
 "@descriptionlocatag": "@SPELLS_CROSSSTEP_MULTI_V2_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE_MULTI.multispell[0].timewindow$"
    },
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$CROSSSTEP.buffovertime[0].value$"
    },
    {
     "@tag": "$$CROSSSTEP_BUFF.buffovertime[0].value$"
    },
    {
     "@tag": "$$CROSSSTEP_BUFF.buffovertime[0].time$"
    }
   ]
  },
  "statblock": {
   "locareference": [
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE.energyusage$"
    },
    {
     "@tag": "$$CROSSSTEP.energyusage$"
    },
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE.castingtime$"
    },
    {
     "@tag": "$$CROSSSTEP.castingtime$"
    },
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE.castrange$"
    },
    {
     "@tag": "$$CROSSSTEP.castrange$"
    },
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE_MULTI.multispell[0].timeoutcooldown$"
    },
    {
     "@tag": "$$CROSSSTEP.recastdelay$"
    }
   ]
  }
 },
 "applyspell": [
  {
   "@target": "self",
   "@spell": "CONEPUNCH2_AREA_SELF",
   "IfConsumeCharges": {
    "@casterchargesonly": "true",
    "@charges": "1",
    "@who": "Caster",
    "@spell": "CONEPUNCH2_CHARGES"
   }
  },
  {
   "@spell": "CROSSSTEP_ROUNDHOUSE_MULTI",
   "@target": "self"
  }
 ],
 "spelleffectarea": {
  "@time": "1",
  "@target": "enemy",
  "@effect": "CROSSSTEP_ROUNDHOUSE_EFFECT",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@visible": "false",
  "@applyeffectonlyoncepertarget": "true",
  "@skillshotindicatormax": "5.5",
  "area": {
   "shape": {
    "node": {
     "@distance": "-0.5",
     "arc": {
      "@angle": "A 0:260;0.2:260;0.21:0",
      "@innerradius": "0",
      "@outerradius": "5.5"
     }
    }
   }
  }
 }
}

Abilities