This site is in early development. Sections are still being written and figures may change.

All Things Albion
Gerak Kaki Armada

Gerak Kaki ArmadaActive

CROSSSTEP_ROUNDHOUSE

Menggabungkan hingga dua kemampuan. Kombo reset setelah 2s.

Pertama Tendangan Memutar:
Menendang semua musuh dalam kerucut di arah target, memberikan 283 damage fisik.

Kedua Langkah Silang:
Melesat menuju posisi target, meningkatkan resistansi damage kamu sebesar 20% ketika dalam lesatan.
Meningkatkan Damage Auto-Serang kamu sebesar 125% selama 5s.

Stats

Energy cost11
Cooldown2 s
Cast timeInstant
Range5 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Sarung Tangan Penengkar TetuaBracer Tempur TetuaGauntlet Berduri TetuaPetinju Ursine TetuaTangan Apineraka TetuaRavenstrike Cestus TetuaTinju Avalon TetuaBracer Denyut Kekuatan Tetua

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CROSSSTEP_ROUNDHOUSE_MULTI.multispell[0].timewindow 2 2s
{1} $CROSSSTEP_ROUNDHOUSE_EFFECT.directattributechange[0].change -78 ×3.626 283
{2} $CROSSSTEP.buffovertime[0].value 0.2 20%
{3} $CROSSSTEP_BUFF.buffovertime[0].value 1.25 125%
{4} $CROSSSTEP_BUFF.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "CROSSSTEP_ROUNDHOUSE",
 "@target": "ground",
 "@castingtime": "0",
 "@keepmovingaftercast": "true",
 "@hitdelay": "0.1",
 "@standtime": "0.35",
 "@disruptionfactor": "0",
 "@recastdelay": "2",
 "@energyusage": "3",
 "@castrange": "5",
 "@uitype": "damage",
 "@category": "damage",
 "@unlockedtoequip": "false",
 "@assessment": "negative",
 "@showrange": "false",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STATBLOCK_SEQUENCE_1_2",
 "@namelocatag": "@SPELLS_CROSSSTEP_MULTI",
 "@descriptionlocatag": "@SPELLS_CROSSSTEP_MULTI_V2_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE_MULTI.multispell[0].timewindow$"
    },
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$CROSSSTEP.buffovertime[0].value$"
    },
    {
     "@tag": "$$CROSSSTEP_BUFF.buffovertime[0].value$"
    },
    {
     "@tag": "$$CROSSSTEP_BUFF.buffovertime[0].time$"
    }
   ]
  },
  "statblock": {
   "locareference": [
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE.energyusage$"
    },
    {
     "@tag": "$$CROSSSTEP.energyusage$"
    },
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE.castingtime$"
    },
    {
     "@tag": "$$CROSSSTEP.castingtime$"
    },
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE.castrange$"
    },
    {
     "@tag": "$$CROSSSTEP.castrange$"
    },
    {
     "@tag": "$$CROSSSTEP_ROUNDHOUSE_MULTI.multispell[0].timeoutcooldown$"
    },
    {
     "@tag": "$$CROSSSTEP.recastdelay$"
    }
   ]
  }
 },
 "applyspell": [
  {
   "@target": "self",
   "@spell": "CONEPUNCH2_AREA_SELF",
   "IfConsumeCharges": {
    "@casterchargesonly": "true",
    "@charges": "1",
    "@who": "Caster",
    "@spell": "CONEPUNCH2_CHARGES"
   }
  },
  {
   "@spell": "CROSSSTEP_ROUNDHOUSE_MULTI",
   "@target": "self"
  }
 ],
 "spelleffectarea": {
  "@time": "1",
  "@target": "enemy",
  "@effect": "CROSSSTEP_ROUNDHOUSE_EFFECT",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@visible": "false",
  "@applyeffectonlyoncepertarget": "true",
  "@skillshotindicatormax": "5.5",
  "area": {
   "shape": {
    "node": {
     "@distance": "-0.5",
     "arc": {
      "@angle": "A 0:260;0.2:260;0.21:0",
      "@innerradius": "0",
      "@outerradius": "5.5"
     }
    }
   }
  }
 }
}

Abilities