FrostlanzeActive
FROST_LANCE
Feuert eine Frostlanze aus der anvisierten Position in die anvisierte Richtung.
Beim Treffer auf einen Gegner explodiert die Lanze, dies verursacht 425 magischen Schaden bei allen Gegnern innerhalb von 3m Radius.
Reduziert Schadensresistenzen von allen getroffenen Gegnern für 3s um -12%.
Stats
| Energy cost | 23 |
|---|---|
| Cooldown | 8 s |
| Cast time | Instant |
| Range | 9 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Großer Froststab des ÄltestenGletscherstab des ÄltestenFroststab des ÄltestenRaureifstab des ÄltestenEiszapfenstab des ÄltestenPermafrostprisma des ÄltestenArktischer Stab des ÄltestenFrostschrei des Ältesten
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $FROST_LANCE_EFFECT.directattributechange[0].change | -148 | ×2.870 | 425 |
| {1} | $FROST_LANCE_EFFECT.directattributechange[0].effectarearadius | 3 | — | 3m |
| {2} | $FROST_LANCE_EFFECT.buffovertime[0].value | -0.12 | — | -12% |
| {3} | $FROST_LANCE_EFFECT.buffovertime[0].time | 3 | — | 3s |
Ability definition
{
"@uniquename": "FROST_LANCE",
"@castupperbodyblendtime": "0.05",
"@target": "ground",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.15",
"@disruptionfactor": "1",
"@recastdelay": "8",
"@castrange": "9",
"@energyusage": "8",
"@uitype": "damage",
"@category": "damage",
"@hidespelleffecticon": "false",
"@maxstack": "1",
"@showrange": "true",
"@maxcharges": "1",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@animIgnoreHitDelay": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"nop": {
"@target": "enemy",
"@targetingtype": "positionthenrotation",
"@skillshotindicatormin": "18",
"@skillshotindicatormax": "18",
"@effectarearadius": "0.75",
"@showarearadius": "true"
},
"spelleffectarea": {
"@visible": "false",
"@time": "0.7",
"@effect": "FROST_LANCE_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "attarget",
"@maxeffectareatargets": "1",
"@deletewhenmaxtargetshit": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:-1.5;0.6:16.5",
"rectangle": {
"@width": "2",
"@height": "3"
}
}
}
}
}
}