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All Things Albion
Ayaz Mızrağı

Ayaz MızrağıActive

FROST_LANCE

Hedef konumdan, hedeflenen yönde bir Ayaz Mızrağı fırlatır.
Mızrak, bir düşmana isabet ettiğinde patlar ve 3m yarıçaplı bir alan içerisindeki tüm düşmanlara 467 sihirli hasar verir.
İsabet alan tüm düşmanların hasar dirençlerini 3s boyunca -12% azaltır.

Stats

Energy cost25
Cooldown8 s
Cast timeInstant
Range9 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Büyük Buz AsasıYüce Buzul AsasıYüce Buz AsasıYüce Kırağı AsasıYüce Buz Sarkıtı AsasıYüce Donuk PrizmasıYüce Kutup AsasıYüce Soğuk Uğultusu

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $FROST_LANCE_EFFECT.directattributechange[0].change -148 ×3.153 467
{1} $FROST_LANCE_EFFECT.directattributechange[0].effectarearadius 3 3m
{2} $FROST_LANCE_EFFECT.buffovertime[0].value -0.12 -12%
{3} $FROST_LANCE_EFFECT.buffovertime[0].time 3 3s

Ability definition

{
 "@uniquename": "FROST_LANCE",
 "@castupperbodyblendtime": "0.05",
 "@target": "ground",
 "@castingtime": "0",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0.15",
 "@disruptionfactor": "1",
 "@recastdelay": "8",
 "@castrange": "9",
 "@energyusage": "8",
 "@uitype": "damage",
 "@category": "damage",
 "@hidespelleffecticon": "false",
 "@maxstack": "1",
 "@showrange": "true",
 "@maxcharges": "1",
 "@unlockedtoequip": "false",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@animIgnoreHitDelay": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "nop": {
  "@target": "enemy",
  "@targetingtype": "positionthenrotation",
  "@skillshotindicatormin": "18",
  "@skillshotindicatormax": "18",
  "@effectarearadius": "0.75",
  "@showarearadius": "true"
 },
 "spelleffectarea": {
  "@visible": "false",
  "@time": "0.7",
  "@effect": "FROST_LANCE_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "attarget",
  "@maxeffectareatargets": "1",
  "@deletewhenmaxtargetshit": "true",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "A 0:-1.5;0.6:16.5",
     "rectangle": {
      "@width": "2",
      "@height": "3"
     }
    }
   }
  }
 }
}

Abilities