Frost LanceActive
FROST_LANCE
Fire a Frost Lance from the targeted position in the targeted direction.
Hitting an enemy causes the lance to explode, dealing 467 magical damage to all enemies within 3m radius.
Decreases damage resistances of all enemies hit by -12% for 3s.
Stats
| Energy cost | 25 |
|---|---|
| Cooldown | 8 s |
| Cast time | Instant |
| Range | 9 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Elder's Great Frost StaffElder's Glacial StaffElder's Frost StaffElder's Hoarfrost StaffElder's Icicle StaffElder's Permafrost PrismElder's Arctic StaffElder's Chillhowl
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $FROST_LANCE_EFFECT.directattributechange[0].change | -148 | ×3.153 | 467 |
| {1} | $FROST_LANCE_EFFECT.directattributechange[0].effectarearadius | 3 | — | 3m |
| {2} | $FROST_LANCE_EFFECT.buffovertime[0].value | -0.12 | — | -12% |
| {3} | $FROST_LANCE_EFFECT.buffovertime[0].time | 3 | — | 3s |
Ability definition
{
"@uniquename": "FROST_LANCE",
"@castupperbodyblendtime": "0.05",
"@target": "ground",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.15",
"@disruptionfactor": "1",
"@recastdelay": "8",
"@castrange": "9",
"@energyusage": "8",
"@uitype": "damage",
"@category": "damage",
"@hidespelleffecticon": "false",
"@maxstack": "1",
"@showrange": "true",
"@maxcharges": "1",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@animIgnoreHitDelay": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"nop": {
"@target": "enemy",
"@targetingtype": "positionthenrotation",
"@skillshotindicatormin": "18",
"@skillshotindicatormax": "18",
"@effectarearadius": "0.75",
"@showarearadius": "true"
},
"spelleffectarea": {
"@visible": "false",
"@time": "0.7",
"@effect": "FROST_LANCE_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "attarget",
"@maxeffectareatargets": "1",
"@deletewhenmaxtargetshit": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:-1.5;0.6:16.5",
"rectangle": {
"@width": "2",
"@height": "3"
}
}
}
}
}
}