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All Things Albion
نافورة القوة

نافورة القوةActive

GEYSER

عليك ضرب الأرض لتفجير نافورة القوة في محيط 3m في الموقع المحدد بعد 0.4s.
تلقي كل الأعداء المصابين في الهواء لمدة 1s.
تلحق 146 من الضرر السحري.

تطيح بكل الحلفاء المصابين 8m بعيدًا عن النافورة.

Stats

Energy cost26
Cooldown10 s
Cast timeInstant
Range11 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

مطرقة عظيمة للحكيممطرقة رفيعة للحكيممطرقة الحكيممطرقة القبور للحكيممطرقة تشكيل للحكيممطرقة حارس البستان للحكيممطرقة أيدي العدالة للحكيممطرقة المسمار الصادم للحكيم

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} knockback[0].effectarearadius 3 3m
{1} hitdelay 0.4 0.4s
{2} knockback[1].duration 1 1s
{3} directattributechange.change -55.04 ×2.645 146
{4} knockback[0].distance 8 8m

Ability definition

{
 "@uniquename": "GEYSER",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0.4",
 "@standtime": "0.5",
 "@disruptionfactor": "1",
 "@recastdelay": "10",
 "@energyusage": "10",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "forcedmovement",
 "@assessment": "negative",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "area": {
   "shape": {
    "circle": {
     "@radius": "3"
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-3"
    }
   }
  }
 },
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-55.04",
  "@effecttype": "magic",
  "@effectarearadius": "3",
  "@targetcountvaluebonusfactor": "0.08",
  "@showarearadius": "true"
 },
 "knockback": [
  {
   "@fromwhere": "FromCollisionPoint",
   "@target": "friendother",
   "@effectarearadius": "3",
   "@distance": "8",
   "@movespeed": "20",
   "@ignorecrowdcontrolresistance": "true",
   "@ignoreabilitypowerscaling": "true",
   "@ignorebonusccdurationscaling": "true",
   "@allownegativeeffectonally": "true",
   "@ignorediminishingreturns": "true",
   "@donttriggerdiminishingreturns": "true",
   "and": {
    "IfTargetType": {
     "@type": "groupmember"
    },
    "not": {
     "or": {
      "IfClusterArcheType": [
       {
        "@op": "equals",
        "@value": "CITY-START"
       },
       {
        "@op": "equals",
        "@value": "CITY-GREEN-01"
       },
       {
        "@op": "equals",
        "@value": "CITY-GREEN-02"
       },
       {
        "@op": "equals",
        "@value": "CITY-RED"
       },
       {
        "@op": "equals",
        "@value": "CITY-BLACK"
       },
       {
        "@op": "equals",
        "@value": "CITY-BLACK-ROYAL"
       }
      ]
     }
    }
   }
  },
  {
   "@fromwhere": "FromCollisionPoint",
   "@target": "enemy",
   "@effectarearadius": "3",
   "@distance": "1",
   "@movespeed": "1",
   "@ruleset": "constanttime",
   "@ignorecrowdcontrolresistance": "true",
   "@ignoreabilitypowerscaling": "true",
   "@ignorebonusccdurationscaling": "true"
  }
 ]
}

Abilities