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All Things Albion
飞刀

飞刀Active

THROWINGBLADES

朝目标方向的锥形区域投掷三把飞刀,穿透所有敌人,造成215魔法伤害
每个被击中的不重复敌人,使你的移动速度提高15%,你造成的伤害提高10%,持续5s(最多可堆叠3次)。

Stats

Energy cost39
Cooldown15 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

禅师级匕首禅师级钩爪禅师级双匕首禅师级血刃禅师级恶魔之牙禅师级冥使匕首禅师级遏怒拳刃禅师级双子杀手

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $THROWINGBLADES_EFFECT3.directattributechange[0].change -60 ×3.583 215
{1} $THROWINGBLADES_EFFECT2.buffovertime[4].value 0.15 15%
{2} $THROWINGBLADES_EFFECT2.buffovertime[0].value 0.1 10%
{3} $THROWINGBLADES_EFFECT2.maxcharges 3 3
{4} $THROWINGBLADES_EFFECT2.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "THROWINGBLADES",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "11",
 "@castrange": "12",
 "@category": "instant",
 "@uitype": "damage",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@hideMainhandDuringAnim": "true",
 "@hideOffhandDuringAnim": "true",
 "@castupperbodyblendtime": "0.3",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$THROWINGBLADES_EFFECT3.directattributechange[0].change$"
    },
    {
     "@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[4].value$"
    },
    {
     "@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[0].value$"
    },
    {
     "@tag": "$$THROWINGBLADES_EFFECT2.maxcharges$"
    },
    {
     "@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[0].time$"
    }
   ]
  }
 },
 "removeactivespell": {
  "@spell": "THROWINGBLADES_EFFECT2",
  "@target": "self"
 },
 "spelleffectarea": [
  {
   "@time": "0.55",
   "@effect": "THROWINGBLADES_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@visible": "false",
   "@skillshotindicatormax": "12",
   "@skillshotindicatormin": "12",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "AS 0:0;0.54:12",
      "circle": {
       "@radius": "1.2"
      }
     }
    }
   }
  },
  {
   "@time": "0.55",
   "@effect": "THROWINGBLADES_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@visible": "false",
   "@skillshotindicatormax": "12",
   "@skillshotindicatormin": "12",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "node": {
      "@angle": "20",
      "@distance": "AS 0:0;0.54:12",
      "circle": {
       "@radius": "1.2"
      }
     }
    }
   }
  },
  {
   "@time": "0.55",
   "@effect": "THROWINGBLADES_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@visible": "false",
   "@skillshotindicatormax": "12",
   "@skillshotindicatormin": "12",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "node": {
      "@angle": "-20",
      "@distance": "AS 0:0;0.54:12",
      "circle": {
       "@radius": "1.2"
      }
     }
    }
   }
  }
 ]
}

Abilities