Lame da lancioActive
THROWINGBLADES
Lanci tre Lame da Lancio in un'area a cono nella direzione bersaglio, che trapassano i nemici e infliggono 207 danni fisici.
Aumenta la tua Velocità di Movimento del 15% e tutti i danni che infliggi del 10% per ogni nemico diverso colpito (si accumula fino a 3 volte) per 5s.
Stats
| Energy cost | 38 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 12 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Pugnale dell'anzianoArtigli dell'anzianoDoppi pugnali dell'anzianoSpargisangue dell'anzianoZanna di demone dell'anzianoAraldi di morte dell'anzianoFuria imbrigliata dell'anzianoSterminatrici gemelle dell'Anziano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $THROWINGBLADES_EFFECT3.directattributechange[0].change | -60 | ×3.444 | 207 |
| {1} | $THROWINGBLADES_EFFECT2.buffovertime[4].value | 0.15 | — | 15% |
| {2} | $THROWINGBLADES_EFFECT2.buffovertime[0].value | 0.1 | — | 10% |
| {3} | $THROWINGBLADES_EFFECT2.maxcharges | 3 | — | 3 |
| {4} | $THROWINGBLADES_EFFECT2.buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "THROWINGBLADES",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "11",
"@castrange": "12",
"@category": "instant",
"@uitype": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@hideMainhandDuringAnim": "true",
"@hideOffhandDuringAnim": "true",
"@castupperbodyblendtime": "0.3",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$THROWINGBLADES_EFFECT3.directattributechange[0].change$"
},
{
"@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[4].value$"
},
{
"@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[0].value$"
},
{
"@tag": "$$THROWINGBLADES_EFFECT2.maxcharges$"
},
{
"@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[0].time$"
}
]
}
},
"removeactivespell": {
"@spell": "THROWINGBLADES_EFFECT2",
"@target": "self"
},
"spelleffectarea": [
{
"@time": "0.55",
"@effect": "THROWINGBLADES_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormax": "12",
"@skillshotindicatormin": "12",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "AS 0:0;0.54:12",
"circle": {
"@radius": "1.2"
}
}
}
}
},
{
"@time": "0.55",
"@effect": "THROWINGBLADES_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormax": "12",
"@skillshotindicatormin": "12",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"node": {
"@angle": "20",
"@distance": "AS 0:0;0.54:12",
"circle": {
"@radius": "1.2"
}
}
}
}
},
{
"@time": "0.55",
"@effect": "THROWINGBLADES_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormax": "12",
"@skillshotindicatormin": "12",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"node": {
"@angle": "-20",
"@distance": "AS 0:0;0.54:12",
"circle": {
"@radius": "1.2"
}
}
}
}
}
]
}