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All Things Albion
撼地击

撼地击Active

GROUNDSHAKER

重击目标位置周围4m半径范围的地面,造成547物理伤害
击飞所有被击中的敌人,持续0.4s

Stats

Energy cost25
Cooldown10 s
Cast time0.6 s
Range3 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

禅师级锤杖禅师级晨星禅师级重型锤杖禅师级基石锤杖禅师级梦魇锤杖禅师级卡姆兰锤杖禅师级守誓双锤禅师级恐惧风暴君主

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].effectarearadius 4 4m
{1} directattributechange.change -219 ×2.498 547
{2} $GROUNDSHAKER_KNOCKBACK.knockback[0].duration 0.4 0.4s

Ability definition

{
 "@uniquename": "GROUNDSHAKER",
 "@target": "ground",
 "@castingtime": "0.6",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0.4",
 "@disruptionfactor": "0",
 "@recastdelay": "10",
 "@energyusage": "10",
 "@castrange": "3",
 "@uitype": "damage",
 "@category": "damage",
 "@assessment": "negative",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "atcaster",
  "@visible": "true",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "3",
     "circle": {
      "@radius": "4"
     }
    }
   },
   "fill": {
    "node": {
     "@angle": "0",
     "@distance": "3",
     "circle": {
      "@radius": "0-4"
     }
    }
   }
  }
 },
 "applyspell": {
  "@target": "enemy",
  "@spell": "GROUNDSHAKER_KNOCKBACK",
  "@effectarearadius": "4",
  "@showarearadius": "true"
 },
 "directattributechange": {
  "@attribute": "health",
  "@change": "-219",
  "@effecttype": "physical",
  "@target": "enemy",
  "@targetcountvaluebonusfactor": "0.08",
  "@effectarearadius": "4"
 }
}

Abilities