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All Things Albion
Ölülerin Pençesi

Ölülerin PençesiActive

UNDEADHAND

Hedeflenen konuma dev bir ölümsüz el çağır, 0.35s sonra 3.86s için 2.5m yarıçap içindeki tüm düşmanları sersemlet.
322 Fiziksel hasar verir.
Maks. ve mevcut Sağlığı 3s boyunca -10% azaltır.

Stats

Energy cost48
Cooldown14 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Mezar Çekici

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $UNDEADHAND.directattributechange[0].effectarearadius 2.5 2.5m
{1} $UNDEADHAND_STUN.stun[0].time 2.48 ×1.557 3.86s
{2} $UNDEADHAND.hitdelay 0.35 0.35s
{3} $UNDEADHAND.directattributechange[0].change -100 ×3.223 322
{4} $UNDEADHAND_DEBUFF.buffovertime[0].value -0.1 -10%
{5} $UNDEADHAND_DEBUFF.buffovertime[0].time 3 3s

Ability definition

{
 "@uniquename": "UNDEADHAND",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "damage",
 "@castingtime": "0",
 "@hitdelay": "0.35",
 "@standtime": "0.5",
 "@disruptionfactor": "1",
 "@recastdelay": "14",
 "@energyusage": "15",
 "@castrange": "12",
 "@uitype": "crowdcontrol",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "area": {
   "shape": {
    "circle": {
     "@radius": "2.5"
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-2.5"
    }
   }
  }
 },
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$UNDEADHAND.directattributechange[0].effectarearadius$"
    },
    {
     "@tag": "$$UNDEADHAND_STUN.stun[0].time$"
    },
    {
     "@tag": "$$UNDEADHAND.hitdelay$"
    },
    {
     "@tag": "$$UNDEADHAND.directattributechange[0].change$"
    },
    {
     "@tag": "$$UNDEADHAND_DEBUFF.buffovertime[0].value$"
    },
    {
     "@tag": "$$UNDEADHAND_DEBUFF.buffovertime[0].time$"
    }
   ]
  }
 },
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@effecttype": "physical",
  "@change": "-100",
  "@effectarearadius": "2.5",
  "@showarearadius": "true",
  "@targetcountvaluebonusfactor": "0.08"
 },
 "applyspell": [
  {
   "@spell": "UNDEADHAND_STUN",
   "@target": "enemy",
   "@effectarearadius": "2.5"
  },
  {
   "@spell": "UNDEADHAND_DEBUFF",
   "@target": "enemy",
   "@effectarearadius": "2.5"
  }
 ],
 "spelleffectfx": {
  "@constraintpreset": "pointconstraint"
 }
}

Abilities