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All Things Albion
Cengkeraman Mayat Hidup

Cengkeraman Mayat HidupActive

UNDEADHAND

Memanggil tangan mayat hidup raksasa di posisi yang ditargetkan, memberi efek stun ke semua musuh dalam 2.5m radius selama 3.86s setelah 0.35s.
Memberikan 322 damage fisik.
Mengurangi HP maksimum dan HP saat ini sebesar -10% selama 3s.

Stats

Energy cost48
Cooldown14 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Palunisan Tetua

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $UNDEADHAND.directattributechange[0].effectarearadius 2.5 2.5m
{1} $UNDEADHAND_STUN.stun[0].time 2.48 ×1.557 3.86s
{2} $UNDEADHAND.hitdelay 0.35 0.35s
{3} $UNDEADHAND.directattributechange[0].change -100 ×3.223 322
{4} $UNDEADHAND_DEBUFF.buffovertime[0].value -0.1 -10%
{5} $UNDEADHAND_DEBUFF.buffovertime[0].time 3 3s

Ability definition

{
 "@uniquename": "UNDEADHAND",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "damage",
 "@castingtime": "0",
 "@hitdelay": "0.35",
 "@standtime": "0.5",
 "@disruptionfactor": "1",
 "@recastdelay": "14",
 "@energyusage": "15",
 "@castrange": "12",
 "@uitype": "crowdcontrol",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "area": {
   "shape": {
    "circle": {
     "@radius": "2.5"
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-2.5"
    }
   }
  }
 },
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$UNDEADHAND.directattributechange[0].effectarearadius$"
    },
    {
     "@tag": "$$UNDEADHAND_STUN.stun[0].time$"
    },
    {
     "@tag": "$$UNDEADHAND.hitdelay$"
    },
    {
     "@tag": "$$UNDEADHAND.directattributechange[0].change$"
    },
    {
     "@tag": "$$UNDEADHAND_DEBUFF.buffovertime[0].value$"
    },
    {
     "@tag": "$$UNDEADHAND_DEBUFF.buffovertime[0].time$"
    }
   ]
  }
 },
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@effecttype": "physical",
  "@change": "-100",
  "@effectarearadius": "2.5",
  "@showarearadius": "true",
  "@targetcountvaluebonusfactor": "0.08"
 },
 "applyspell": [
  {
   "@spell": "UNDEADHAND_STUN",
   "@target": "enemy",
   "@effectarearadius": "2.5"
  },
  {
   "@spell": "UNDEADHAND_DEBUFF",
   "@target": "enemy",
   "@effectarearadius": "2.5"
  }
 ],
 "spelleffectfx": {
  "@constraintpreset": "pointconstraint"
 }
}

Abilities