Kanatan DarbeActive
RENDINGSTRIKE
Hedef düşmana saldırarak 229 fiziksel hasar verirsin.
Bir Acılı Kanama Yükü uygular.
Her bir Acılı Kanama Yükü, 6s içerisinde 98 fiziksel hasar verir. (en fazla 3 defa birikir).
Azami yüke ulaşıldıysa etkilenen düşmanların alınan iyileştirmesi, 5s boyunca -12% düşer.
Stats
| Energy cost | 6 |
|---|---|
| Cooldown | 2 s |
| Cast time | Instant |
| Range | 3 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Yüce Savaş BaltasıKhor'un BaltasıYüce Baltalı KargısıYüce LeşgetireniYüce Kasvetli TırpanıYüce Ayı PençeleriYüce DiyarkıranıYüce Kristal Orakçı
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].change | -59 | ×3.873 | 229 |
| {1} | $AXE_BLEED.attributechangeovertime[0].totalchange | -25.2 | ×3.873 | 98 |
| {2} | $AXE_BLEED.attributechangeovertime[0].time | 6 | — | 6s |
| {3} | $AXE_BLEED.maxcharges | 3 | — | 3 |
| {4} | $AXE_BLEED_DEBUFF.buffovertime[0].value | -0.12 | — | -12% |
| {5} | $AXE_BLEED_DEBUFF.buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "RENDINGSTRIKE",
"@target": "enemy",
"@castupperbodyblendtime": "0.065",
"@keepmovingaftercast": "true",
"@recastdelay": "2",
"@energyusage": "1.6",
"@castingtime": "0",
"@hitdelay": "0.15",
"@standtime": "0",
"@disruptionfactor": "1",
"@castrange": "3",
"@uitype": "damage",
"@category": "damage",
"@maxstack": "3",
"@showrange": "true",
"@assessment": "negative",
"@buffpriority": "2",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-59",
"@effecttype": "physical"
},
"applyspell": {
"@spell": "AXE_BLEED",
"@target": "enemy"
}
}