Enerji KaynağıActive
MANADRAIN
6s boyunca kendin ve müttefiklerin için enerji üretirsin. Çevrendeki 6m yarıçaplı bir alan içerisindeki her düşman için 15m yarıçaplı bir alan içerisindeki en fazla 10 müttefike her 1s 13 enerji yenilersin. (5 defaya kadar birikir.)
Stats
| Energy cost | 27 |
|---|---|
| Cooldown | 30 s |
| Cast time | Instant |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | pulsingspell.time | 6 | — | 6s |
| {1} | $MANADRAIN_CONDITION.applyspell[0].effectarearadius | 6 | — | 6m |
| {2} | $MANADRAIN_EFFECT2.attributechangeovertime.change | 5 | ×2.686 | 13 |
| {3} | $MANADRAIN_EFFECT2.attributechangeovertime.interval | 1 | — | 1s |
| {4} | $MANADRAIN_EFFECT2.attributechangeovertime[0].maxeffectareatargets | 10 | — | 10 |
| {5} | $MANADRAIN_EFFECT2.attributechangeovertime[0].effectarearadius | 15 | — | 15m |
| {6} | $MANADRAIN_EFFECT2.maxcharges | 5 | — | 5 |
Ability definition
{
"@uniquename": "MANADRAIN",
"@bindtoitem": "true",
"@target": "self",
"@keepmovingaftercast": "true",
"@energyusage": "10",
"@castingtime": "0",
"@castrange": "0",
"@recastdelay": "30",
"@category": "buff",
"@uitype": "buff",
"@disruptionfactor": "1",
"@maxstack": "1",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_MANADRAIN",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"pulsingspell": {
"@target": "self",
"@spell": "MANADRAIN_CONDITION",
"@initialinterval": "1",
"@interval": "1",
"@count": "6"
},
"spelleffectfx": {
"@constraintpreset": "pointconstraint"
},
"tintfx": {
"@color": "50,80,200,200"
}
}