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All Things Albion
Menfur Lanet

Menfur LanetActive

CURSEDOT

Hedef düşmanı lanetleyerek ona 48 sihirli hasar verirsin.
Bir Menfur Lanet Yükü uygular.

Her bir Menfur Lanet Yükü, 10s içerisinde 195 sihirli hasar verir. (4 defaya kadar birikir.)

Stats

Energy cost9
Cooldown2.4 s
Cast timeInstant
Range9 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Lanetli AsasıYüce Büyük Lanetli AsasıYüce Şeytani AsasıYüce Ömür Törpüsü AsasıYüce Lanetli KafatasıYüce Belalı AsasıYüce GölgegetireniYüce Küfçağıran Asa

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -20.84 ×2.308 48
{1} $CURSEDOT_EFFECT.attributechangeovertime[0].totalchange -84.7 ×2.308 195
{2} $CURSEDOT_EFFECT.attributechangeovertime[0].time 10 10s
{3} $CURSEDOT_EFFECT.maxcharges 4 4

Ability definition

{
 "@uniquename": "CURSEDOT",
 "@target": "enemy",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0.4",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "2.4",
 "@energyusage": "4",
 "@castrange": "9",
 "@uitype": "damage",
 "@category": "damage",
 "@animIgnoreHitDelay": "false",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-20.84"
 },
 "applyspell": {
  "@target": "enemy",
  "@spell": "CURSEDOT_EFFECT"
 },
 "projectile": {
  "@flyspeed": "35",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage",
  "@timeoffset": "0.3"
 },
 "projectileoverride": {
  "weapon": {
   "@id": "magicstaff2h",
   "projectile": {
    "@flyspeed": "35",
    "@startsocket": "offhandprojectile",
    "@hitsocket": "damage",
    "@timeoffset": "0.3"
   }
  }
 }
}

Abilities