下劣な呪縛Active
CURSEDOT
狙った敵を呪い、60の魔法ダメージを与えます。
下劣な呪縛のチャージ1つを適用します。
下劣な呪縛のチャージそれぞれが、243の魔法ダメージを10sの間与えます(最大スタック回数は4回)。
Stats
| Energy cost | 11 |
|---|---|
| Cooldown | 2.4 s |
| Cast time | Instant |
| Range | 9 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
呪いの杖(老熟)偉大な呪いの杖(老熟)悪魔の杖(老熟)生呪の杖(老熟)呪いの髑髏(老熟)破滅の杖(老熟)シャドウコーラー(老熟)ロットコーラーの杖(老熟)
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].change | -20.84 | ×2.870 | 60 |
| {1} | $CURSEDOT_EFFECT.attributechangeovertime[0].totalchange | -84.7 | ×2.870 | 243 |
| {2} | $CURSEDOT_EFFECT.attributechangeovertime[0].time | 10 | — | 10s |
| {3} | $CURSEDOT_EFFECT.maxcharges | 4 | — | 4 |
Ability definition
{
"@uniquename": "CURSEDOT",
"@target": "enemy",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0.4",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "2.4",
"@energyusage": "4",
"@castrange": "9",
"@uitype": "damage",
"@category": "damage",
"@animIgnoreHitDelay": "false",
"@showrange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-20.84"
},
"applyspell": {
"@target": "enemy",
"@spell": "CURSEDOT_EFFECT"
},
"projectile": {
"@flyspeed": "35",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage",
"@timeoffset": "0.3"
},
"projectileoverride": {
"weapon": {
"@id": "magicstaff2h",
"projectile": {
"@flyspeed": "35",
"@startsocket": "offhandprojectile",
"@hitsocket": "damage",
"@timeoffset": "0.3"
}
}
}
}