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All Things Albion
Menfur Lanet

Menfur LanetActive

CURSEDOT

Hedef düşmanı lanetleyerek ona 60 sihirli hasar verirsin.
Bir Menfur Lanet Yükü uygular.

Her bir Menfur Lanet Yükü, 10s içerisinde 243 sihirli hasar verir. (4 defaya kadar birikir.)

Stats

Energy cost11
Cooldown2.4 s
Cast timeInstant
Range9 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Lanetli AsasıYüce Büyük Lanetli AsasıYüce Şeytani AsasıYüce Ömür Törpüsü AsasıYüce Lanetli KafatasıYüce Belalı AsasıYüce GölgegetireniYüce Küfçağıran Asa

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -20.84 ×2.870 60
{1} $CURSEDOT_EFFECT.attributechangeovertime[0].totalchange -84.7 ×2.870 243
{2} $CURSEDOT_EFFECT.attributechangeovertime[0].time 10 10s
{3} $CURSEDOT_EFFECT.maxcharges 4 4

Ability definition

{
 "@uniquename": "CURSEDOT",
 "@target": "enemy",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0.4",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "2.4",
 "@energyusage": "4",
 "@castrange": "9",
 "@uitype": "damage",
 "@category": "damage",
 "@animIgnoreHitDelay": "false",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-20.84"
 },
 "applyspell": {
  "@target": "enemy",
  "@spell": "CURSEDOT_EFFECT"
 },
 "projectile": {
  "@flyspeed": "35",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage",
  "@timeoffset": "0.3"
 },
 "projectileoverride": {
  "weapon": {
   "@id": "magicstaff2h",
   "projectile": {
    "@flyspeed": "35",
    "@startsocket": "offhandprojectile",
    "@hitsocket": "damage",
    "@timeoffset": "0.3"
   }
  }
 }
}

Abilities