Королевский маршActive
ROYAL_MARCH
Вы маршируете к указанному месту.
Повышает вашу скорость передвижения на 9% при достижении указанной точки за каждые 0.25s, пока вы маршировали (накапливает до 10 раз) в течение 8s.
Наделяет невосприимчивостью к обездвиживанию и замедлению.
Если вы не достигнете указанной точки, эффект будет отменен.
Stats
| Cooldown | 30 s |
|---|---|
| Cast time | Instant |
| Range | 10 m |
| Target | Ground |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $ROYAL_MARCH_EFFECT2.buffovertime[0].value | 0.09 | — | 9% |
| {1} | pulsingspell[0].interval | 0.25 | — | 0.25s |
| {2} | $ROYAL_MARCH_COUNT.maxcharges | 10 | — | 10 |
| {3} | $ROYAL_MARCH_EFFECT2.buffovertime[0].time | 8 | — | 8s |
Ability definition
{
"@uniquename": "ROYAL_MARCH",
"@target": "ground",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "0",
"@castrange": "10",
"@uitype": "movement",
"@category": "movementbuff",
"@adjustgroundtargettorange": "true",
"@showrange": "true",
"@hidespelleffecticon": "true",
"@assessment": "positive",
"@descriptionlocatag": "@SPELLS_ROYAL_MARCH_TEST_DESC",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"nop": {
"@target": "self",
"@skillshotindicatormax": "10"
},
"pulsingspell": {
"@target": "self",
"@spell": "ROYAL_MARCH_COUNT",
"@count": "20",
"@initialinterval": "0",
"@interval": "0.25"
},
"cceffectimmunity": [
{
"@type": "root",
"@target": "self",
"@time": "2.5"
},
{
"@type": "slow",
"@target": "self",
"@time": "2.5"
}
],
"dash": {
"@movespeed": "4",
"@animID": "march",
"@ruleset": "timebasedondistance",
"@endeffect": "ROYAL_MARCH_END",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"spelleffectfx": {
"@constraintpreset": "pointconstraint"
}
}