Marche royaleActive
ROYAL_MARCH
Marchez vers la position ciblée.
Augmente votre vitesse de déplacement de 9% à l'arrivée, pour chaque 0.25s où vous avez marché, (cumulable jusqu'à 10 fois) pendant 8s.
Octroie une immunité aux immobilisations et ralentissements.
Si vous n'atteignez pas la position ciblée, l'effet est annulé.
Stats
| Cooldown | 30 s |
|---|---|
| Cast time | Instant |
| Range | 10 m |
| Target | Ground |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $ROYAL_MARCH_EFFECT2.buffovertime[0].value | 0.09 | — | 9% |
| {1} | pulsingspell[0].interval | 0.25 | — | 0.25s |
| {2} | $ROYAL_MARCH_COUNT.maxcharges | 10 | — | 10 |
| {3} | $ROYAL_MARCH_EFFECT2.buffovertime[0].time | 8 | — | 8s |
Ability definition
{
"@uniquename": "ROYAL_MARCH",
"@target": "ground",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "0",
"@castrange": "10",
"@uitype": "movement",
"@category": "movementbuff",
"@adjustgroundtargettorange": "true",
"@showrange": "true",
"@hidespelleffecticon": "true",
"@assessment": "positive",
"@descriptionlocatag": "@SPELLS_ROYAL_MARCH_TEST_DESC",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"nop": {
"@target": "self",
"@skillshotindicatormax": "10"
},
"pulsingspell": {
"@target": "self",
"@spell": "ROYAL_MARCH_COUNT",
"@count": "20",
"@initialinterval": "0",
"@interval": "0.25"
},
"cceffectimmunity": [
{
"@type": "root",
"@target": "self",
"@time": "2.5"
},
{
"@type": "slow",
"@target": "self",
"@time": "2.5"
}
],
"dash": {
"@movespeed": "4",
"@animID": "march",
"@ruleset": "timebasedondistance",
"@endeffect": "ROYAL_MARCH_END",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"spelleffectfx": {
"@constraintpreset": "pointconstraint"
}
}