This site is in early development. Sections are still being written and figures may change.

All Things Albion
Могучий размах

Могучий размахActive

HAMMER_SHOVE

Вы совершаете шаг в указанном направлении и взмахиваете молотом в зоне конуса перед собой, нанеся 425 физического урона всем задетым врагам.
Отбрасывает до 10 монстров на 3m.
Увеличивает ваш уровень угрозы по отношению ко всем задетым монстрам на 66.

Stats

Energy cost17
Cooldown4 s
Cast timeInstant
Range2 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Молот (старейшина)Большой молот (старейшина)Чекан (старейшина)Могильный молот (старейшина)Молоты кузни (старейшина)Хранитель рощи (старейшина)Длань правосудия (старейшина)Молот истинных снарядов (старейшина)

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $HAMMER_SHOVE_SWING_EFFECT.directattributechange[0].change -147 ×2.888 425
{1} $HAMMER_SHOVE.aura[0].maxauratargets 10 10
{2} $HAMMER_SHOVE_DASH_AURA.knockback[0].distance 3 3m
{3} $HAMMER_SHOVE_SWING_EFFECT.changeaggro[0].value 66 66

Ability definition

{
 "@uniquename": "HAMMER_SHOVE",
 "@target": "ground",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@recastdelay": "4",
 "@energyusage": "6",
 "@castrange": "2",
 "@adjustgroundtargettorange": "true",
 "@uitype": "damage",
 "@category": "damage",
 "@keepmovingaftercast": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK_V2",
 "@showrange": "false",
 "@animIgnoreHitDelay": "true",
 "@hidespelleffecticon": "true",
 "@descriptionlocatag": "@SPELLS_HAMMER_SHOVE_V2_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerpreferredcastdirection": "targetthenlookdirection",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$HAMMER_SHOVE_SWING_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$HAMMER_SHOVE.aura[0].maxauratargets$"
    },
    {
     "@tag": "$$HAMMER_SHOVE_DASH_AURA.knockback[0].distance"
    },
    {
     "@tag": "$$HAMMER_SHOVE_SWING_EFFECT.changeaggro[0].value$"
    }
   ]
  },
  "statblock": {
   "locareference": [
    {
     "@tag": "$energyusage$"
    },
    {
     "@tag": "$castingtime$"
    },
    {
     "@tag": "$castrange$"
    },
    {
     "@tag": "$recastdelay$"
    }
   ]
  }
 },
 "nop": {
  "@target": "self",
  "@skillshotindicatormax": "2",
  "@skillshotindicatormin": "2"
 },
 "aura": {
  "@target": "self",
  "@spell": "HAMMER_SHOVE_DASH_AURA",
  "@auraradius": "2",
  "@applyeffectonlyoncepertarget": "true",
  "@removeonleave": "false",
  "@time": "0.25",
  "@maxauratargets": "10"
 },
 "dash": {
  "@movespeed": "16",
  "@mindistance": "2",
  "@instantAnimTransition": "true",
  "@scaleAnim": "true",
  "@ruleset": "constanttime",
  "@animID": "melee_tackle_swingattack",
  "@standtime": "0.45",
  "@endeffect": "HAMMER_SHOVE_AREA",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 }
}

Abilities