This site is in early development. Sections are still being written and figures may change.

All Things Albion
Спасительный щит

Спасительный щитActive

EMERGENCY_SHIELD

Вы даруете спасительный щит 10 союзникам в радиусе 5m вокруг себя, поглощающий урон (обходя сопротивления) на основе их текущего здоровья в течение следующих 4s.
Снимает все эффекты с периодическим уроном.

Здоровье: ниже 40% | выше 40%
Щит: 788 | 526

Stats

Cooldown30 s
Cast timeInstant
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Шапка жнеца (старейшина)Шапка рыбака (старейшина)Шапка свежевателя (старейшина)Шапка шахтера (старейшина)Шапка каменолома (старейшина)Шапка дровосека (старейшина)Шлем хранителя (старейшина)

Granted by(7)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $EMERGENCY_SHIELD_BIG.damageshield[0].maxeffectareatargets 10 10
{1} $EMERGENCY_SHIELD_BIG.damageshield[0].effectarearadius 5 5m
{2} $EMERGENCY_SHIELD_BIG.damageshield[0].time 4 4s
{3} $EMERGENCY_SHIELD_BIG.damageshield[0].damageabsorbed 300 ×2.628 788
{4} $EMERGENCY_SHIELD_SMALL.damageshield[0].damageabsorbed 200 ×2.628 526

Ability definition

{
 "@uniquename": "EMERGENCY_SHIELD",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "0",
 "@castrange": "0",
 "@uitype": "heal",
 "@category": "buff_damageshield",
 "@assessment": "positive",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "removeactiveeffects": {
  "@category": "damage",
  "@target": "friendall",
  "@effectarearadius": "5",
  "@maxeffectareatargets": "10"
 },
 "applyspell": [
  {
   "@spell": "EMERGENCY_SHIELD_SMALL",
   "@target": "friendall",
   "IfTargetHealthPercentage": {
    "@op": "greater",
    "@value": "0.4"
   }
  },
  {
   "@spell": "EMERGENCY_SHIELD_BIG",
   "@target": "friendall",
   "IfTargetHealthPercentage": {
    "@op": "lessOrEqual",
    "@value": "0.4"
   }
  }
 ]
}

Abilities