This site is in early development. Sections are still being written and figures may change.

All Things Albion
Bouclier d'urgence

Bouclier d'urgenceActive

EMERGENCY_SHIELD

Procurez un Bouclier d'urgence pour jusqu'à 10 alliés dans un rayon de 5m autour de vous, absorbant des dégâts (avant les résistances) en fonction de la santé actuelle pendant 4s.
Purifie tous les dégâts sur la durée.

Santé : en-dessous de 40% | au-dessus de 40%
Bouclier : 788 | 526

Stats

Cooldown30 s
Cast timeInstant
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Casquette de récolteur du sageCasquette de pêcheur du sageCasquette de dépeceur du sageCasquette de mineur du sageCasquette de piocheur du sageCasquette de bûcheron du sageCasque de gardien du sage

Granted by(7)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $EMERGENCY_SHIELD_BIG.damageshield[0].maxeffectareatargets 10 10
{1} $EMERGENCY_SHIELD_BIG.damageshield[0].effectarearadius 5 5m
{2} $EMERGENCY_SHIELD_BIG.damageshield[0].time 4 4s
{3} $EMERGENCY_SHIELD_BIG.damageshield[0].damageabsorbed 300 ×2.628 788
{4} $EMERGENCY_SHIELD_SMALL.damageshield[0].damageabsorbed 200 ×2.628 526

Ability definition

{
 "@uniquename": "EMERGENCY_SHIELD",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "0",
 "@castrange": "0",
 "@uitype": "heal",
 "@category": "buff_damageshield",
 "@assessment": "positive",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "removeactiveeffects": {
  "@category": "damage",
  "@target": "friendall",
  "@effectarearadius": "5",
  "@maxeffectareatargets": "10"
 },
 "applyspell": [
  {
   "@spell": "EMERGENCY_SHIELD_SMALL",
   "@target": "friendall",
   "IfTargetHealthPercentage": {
    "@op": "greater",
    "@value": "0.4"
   }
  },
  {
   "@spell": "EMERGENCY_SHIELD_BIG",
   "@target": "friendall",
   "IfTargetHealthPercentage": {
    "@op": "lessOrEqual",
    "@value": "0.4"
   }
  }
 ]
}

Abilities