This site is in early development. Sections are still being written and figures may change.

All Things Albion
Multidisparo

MultidisparoActive

MULTISHOT2

Libera uma salva de flechas em um cone à sua frente, causando 296 de dano físico (contra jogadores) / 366 de dano físico (contra monstros).
Desacelera em -30% por 1s.

Stats

Energy cost13
Cooldown3 s
Cast timeInstant
Range13 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Arco do AnciãoArco Longo do AnciãoArco de Guerra do AnciãoArco Sussurrante do AnciãoArco Plangente do AnciãoArco Badônico do AnciãoFura-bruma do AnciãoArco do Andarilho Celeste do Ancião

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $MULTISHOT2_EFFECT.directattributechange[0].change -94 ×3.153 296
{1} $MULTISHOT2_EFFECT.directattributechange[1].change -116 ×3.153 366
{2} $MULTISHOT2_SLOW.buffovertime[0].value -0.3 -30%
{3} $MULTISHOT2_SLOW.buffovertime[0].time 1 1s

Ability definition

{
 "@uniquename": "MULTISHOT2",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "damage",
 "@castingtime": "0",
 "@hitdelay": "0.2",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "3",
 "@energyusage": "4",
 "@castrange": "13",
 "@uitype": "damage",
 "@adjustgroundtargettorange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$MULTISHOT2_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$MULTISHOT2_EFFECT.directattributechange[1].change$"
    },
    {
     "@tag": "$$MULTISHOT2_SLOW.buffovertime[0].value$"
    },
    {
     "@tag": "$$MULTISHOT2_SLOW.buffovertime[0].time$"
    }
   ]
  }
 },
 "spelleffectarea": {
  "@time": "0.35",
  "@effect": "MULTISHOT2_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@visible": "false",
  "@skillshotindicatormin": "13",
  "@skillshotindicatormax": "13",
  "area": {
   "shape": {
    "node": [
     {
      "@distance": "-5.5",
      "arc": {
       "@angle": "30",
       "@innerradius": "6",
       "@outerradius": "18.5"
      }
     },
     {
      "rectangle": {}
     }
    ]
   }
  }
 }
}

Abilities