Tembakan BeruntunActive
MULTISHOT2
Melepaskan rentetan anak panah pada kerucut di depan kamu, memberikan 296 damage fisik (vs. pemain) / 366 damage fisik (vs. mob).
Memperlambat sebesar -30% selama 1s.
Stats
| Energy cost | 13 |
|---|---|
| Cooldown | 3 s |
| Cast time | Instant |
| Range | 13 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Busur TetuaBusur Panjang TetuaBusur Perang TetuaBusur Berbisik TetuaBusur Ratapan TetuaBusur Badon TetuaPenusuk Kabut TetuaBusur Pelangkah Langit Tetua
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $MULTISHOT2_EFFECT.directattributechange[0].change | -94 | ×3.153 | 296 |
| {1} | $MULTISHOT2_EFFECT.directattributechange[1].change | -116 | ×3.153 | 366 |
| {2} | $MULTISHOT2_SLOW.buffovertime[0].value | -0.3 | — | -30% |
| {3} | $MULTISHOT2_SLOW.buffovertime[0].time | 1 | — | 1s |
Ability definition
{
"@uniquename": "MULTISHOT2",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "damage",
"@castingtime": "0",
"@hitdelay": "0.2",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "3",
"@energyusage": "4",
"@castrange": "13",
"@uitype": "damage",
"@adjustgroundtargettorange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$MULTISHOT2_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$MULTISHOT2_EFFECT.directattributechange[1].change$"
},
{
"@tag": "$$MULTISHOT2_SLOW.buffovertime[0].value$"
},
{
"@tag": "$$MULTISHOT2_SLOW.buffovertime[0].time$"
}
]
}
},
"spelleffectarea": {
"@time": "0.35",
"@effect": "MULTISHOT2_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormin": "13",
"@skillshotindicatormax": "13",
"area": {
"shape": {
"node": [
{
"@distance": "-5.5",
"arc": {
"@angle": "30",
"@innerradius": "6",
"@outerradius": "18.5"
}
},
{
"rectangle": {}
}
]
}
}
}
}