EnfrentamentoActive
HAMMERTACKLE
Arremete em direção a posição alvo, jogando todos os inimigos que você passa 3.07m para trás e atordoando-os por 3.61s.
Causa 230 de dano físico.
Cada jogador inimigo atingido reduz a recarga desta habilidade em 20% (em até 2 vezes)
Stats
| Energy cost | 50 |
|---|---|
| Cooldown | 20 s |
| Cast time | Instant |
| Range | 11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $HAMMERTACKLE_KNOCKBACK.knockback[0].distance | 2 | ×1.536 | 3.07m |
| {1} | $HAMMERTACKLE_EFFECT.stun[0].time | 2.35 | ×1.536 | 3.61s |
| {2} | $HAMMERTACKLE_EFFECT.directattributechange[0].change | -73.01 | ×3.153 | 230 |
| {3} | $HAMMERTACKLE_COOLDOWN_EFFECT.resetcooldowns[0].amount | 0.2 | — | 20% |
| {4} | $HAMMERTACKLE.aura[1].maxauratargets | 2 | — | 2 |
Ability definition
{
"@uniquename": "HAMMERTACKLE",
"@target": "ground",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@recastdelay": "20",
"@energyusage": "16",
"@castrange": "11",
"@category": "instant",
"@uitype": "crowdcontrol",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_HAMMERTACKLE_V2_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerpreferredcastdirection": "targetthenlookdirection",
"@controllerselfcastable": "true",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$HAMMERTACKLE_KNOCKBACK.knockback[0].distance$"
},
{
"@tag": "$$HAMMERTACKLE_EFFECT.stun[0].time$"
},
{
"@tag": "$$HAMMERTACKLE_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$HAMMERTACKLE_COOLDOWN_EFFECT.resetcooldowns[0].amount"
},
{
"@tag": "$$HAMMERTACKLE.aura[1].maxauratargets"
}
]
}
},
"nop": {
"@target": "self",
"@skillshotindicatormax": "11"
},
"aura": [
{
"@target": "self",
"@spell": "HAMMERTACKLE_EFFECT",
"@auraradius": "3",
"@time": "2",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "false"
},
{
"@target": "self",
"@spell": "HAMMERTACKLE_COOLDOWN_EFFECT",
"@auraradius": "3",
"@time": "2",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "false",
"@maxauratargets": "2"
}
],
"dash": {
"@movespeed": "16",
"@scaleAnim": "true",
"@animID": "tackle",
"@endeffect": "HAMMERTACKLE_END",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
}
}