Escudo de EmergênciaActive
EMERGENCY_SHIELD
Oferece um Escudo de Emergência para até 10 aliados em um raio de 5m ao seu redor, absorvendo dano (antes das resistências) baseado na Vida atual pelos próximos 4s.
Purifica todos os efeitos de dano por tempo.
Vida: abaixo de 40% | acima de 40%
Escudo: 788 | 526
Stats
| Cooldown | 30 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Chapéu do Ceifeiro AnciãoChapéu do Pescador AnciãoChapéu do Esfolador AnciãoChapéu do Minerador AnciãoChapéu do Cavouqueiro AnciãoChapéu do Lenhador AnciãoElmo de Guardião do Ancião
Granted by(7)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $EMERGENCY_SHIELD_BIG.damageshield[0].maxeffectareatargets | 10 | — | 10 |
| {1} | $EMERGENCY_SHIELD_BIG.damageshield[0].effectarearadius | 5 | — | 5m |
| {2} | $EMERGENCY_SHIELD_BIG.damageshield[0].time | 4 | — | 4s |
| {3} | $EMERGENCY_SHIELD_BIG.damageshield[0].damageabsorbed | 300 | ×2.628 | 788 |
| {4} | $EMERGENCY_SHIELD_SMALL.damageshield[0].damageabsorbed | 200 | ×2.628 | 526 |
Ability definition
{
"@uniquename": "EMERGENCY_SHIELD",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "0",
"@castrange": "0",
"@uitype": "heal",
"@category": "buff_damageshield",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"removeactiveeffects": {
"@category": "damage",
"@target": "friendall",
"@effectarearadius": "5",
"@maxeffectareatargets": "10"
},
"applyspell": [
{
"@spell": "EMERGENCY_SHIELD_SMALL",
"@target": "friendall",
"IfTargetHealthPercentage": {
"@op": "greater",
"@value": "0.4"
}
},
{
"@spell": "EMERGENCY_SHIELD_BIG",
"@target": "friendall",
"IfTargetHealthPercentage": {
"@op": "lessOrEqual",
"@value": "0.4"
}
}
]
}