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All Things Albion
Fogo Automático

Fogo AutomáticoActive

AUTOFIRE2

Foca seus ataques no alvo inimigo, causando 101 de dano físico a cada 0.3s enquanto canaliza por até 1.5s.
O último ataque explode, causando 259 de dano mágico a todos os inimigos em um raio de 5m.

Stats

Energy cost16
Cooldown5 s
Cast timeInstant
Range13 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Besta do AnciãoBesta Pesada do AnciãoBesta Leve do AnciãoRepetidor Lamentoso do AnciãoLança-virotes do AnciãoArco de Cerco do AnciãoModelador de Energia do AnciãoDetonadores Reluzentes do Ancião

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} channeling[0].directattributechange[0].change -32 ×3.153 101
{1} channeling[0].effectinterval 0.3 0.3s
{2} channeling[0].totalduration 1.5 1.5s
{3} $AUTOFIRE2_EFFECT.directattributechange[0].change -82 ×3.153 259
{4} $AUTOFIRE2_EFFECT.directattributechange[0].effectarearadius 5 5m

Ability definition

{
 "@uniquename": "AUTOFIRE2",
 "@target": "enemy",
 "@castingtime": "0",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "5",
 "@energyusage": "5",
 "@castrange": "13",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "channelingspell": {
  "@effectcount": "6",
  "@initialeffectinterval": "0",
  "@effectinterval": "0.3",
  "@damagecancelscasting": "false",
  "@disruptionfactor": "0",
  "@energyusage": "0",
  "directattributechange": {
   "@target": "enemy",
   "@attribute": "health",
   "@change": "-32",
   "@effecttype": "physical"
  },
  "projectile": {
   "@flyspeed": "30",
   "@startsocket": "mainhandprojectile",
   "@hitsocket": "damage"
  },
  "projectileoverride": {
   "weapon": [
    {
     "@id": "dualcrossbow",
     "projectile": [
      {
       "@flyspeed": "30",
       "@startsocket": "mainhandprojectile",
       "@hitsocket": "damage"
      },
      {
       "@flyspeed": "30",
       "@startsocket": "offhandprojectile",
       "@hitsocket": "damage"
      }
     ]
    },
    {
     "@id": "dualrevolvercrossbow",
     "projectile": [
      {
       "@flyspeed": "30",
       "@startsocket": "mainhandprojectile",
       "@hitsocket": "damage"
      },
      {
       "@flyspeed": "30",
       "@startsocket": "offhandprojectile",
       "@hitsocket": "damage"
      }
     ]
    },
    {
     "@id": "cannon",
     "projectile": {
      "@flyspeed": "30",
      "@startsocket": "mainhandprojectile",
      "@hitsocket": "damage"
     }
    }
   ]
  },
  "applyspell": {
   "@spell": "AUTOFIRE2_COUNT",
   "@target": "enemy"
  }
 }
}

Abilities