呪いの小がまActive
CURSEBLADE
狙った方向に、全ての敵を貫通する呪いの小がまを投げます。詠唱の射程いっぱいまで飛んだ後、小がまは詠唱位置に戻ってきて、再度その効果全てを適用します。
65の魔法ダメージを与えます。
下劣な呪縛のチャージ1つをヒットした敵それぞれに適用します。
下劣な呪縛のチャージそれぞれが、263の魔法ダメージを10sの間与えます(最大スタック回数は4回)。
Stats
| Energy cost | 22 |
|---|---|
| Cooldown | 5 s |
| Cast time | Instant |
| Range | 16 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
呪いの杖(老熟)偉大な呪いの杖(老熟)悪魔の杖(老熟)生呪の杖(老熟)呪いの髑髏(老熟)破滅の杖(老熟)シャドウコーラー(老熟)ロットコーラーの杖(老熟)
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $CURSEBLADE_EFFECT.directattributechange[0].change | -20.84 | ×3.107 | 65 |
| {1} | $CURSEDOT_EFFECT.attributechangeovertime[0].totalchange | -84.7 | ×3.107 | 263 |
| {2} | $CURSEDOT_EFFECT.attributechangeovertime[0].time | 10 | — | 10s |
| {3} | $CURSEDOT_EFFECT.maxcharges | 4 | — | 4 |
Ability definition
{
"@uniquename": "CURSEBLADE",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "damage",
"@castingtime": "0",
"@hitdelay": "0.2",
"@standtime": "0.3",
"@disruptionfactor": "1",
"@recastdelay": "5",
"@energyusage": "7",
"@castrange": "16",
"@uitype": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@unlockedtoequip": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": {
"@visible": "false",
"@time": "2.5",
"@effect": "CURSEBLADE_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@skillshotindicatormax": "16",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "AS 0:2; 0.85:15; 2.5:2",
"circle": {
"@radius": "2"
}
}
}
}
}
}