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All Things Albion
Lame roteanti

Lame roteantiActive

SPINATTACK

Balza verso la posizione selezionata, diventando immune agli effetti di controllo fino all'impatto.
Infligge 580 danni fisici in un raggio di 5m all' impatto.

Colpire almeno un nemico aumenterà la tua velocità d'attacco automatico del 30% e il tuo danno degli attacchi automatici del 65% per 4s.

Stats

Energy cost62
Cooldown15 s
Cast timeInstant
Range3–13 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Doppie spade dell'anziano

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SPINATTACK_EFFECT.directattributechange[0].change -160 ×3.626 580
{1} nop[0].effectarearadius 5 5m
{2} $SPINATTACK_BUFF.buffovertime[0].value 0.3 30%
{3} $SPINATTACK_BUFF.buffovertime[1].value 0.65 65%
{4} $SPINATTACK_BUFF.buffovertime[0].time 4 4s

Ability definition

{
 "@uniquename": "SPINATTACK",
 "@keepmovingaftercast": "true",
 "@target": "ground",
 "@castingtime": "0",
 "@standtime": "0",
 "@hitdelay": "0",
 "@disruptionfactor": "0",
 "@recastdelay": "15",
 "@energyusage": "17",
 "@castrange": "13",
 "@castrangemin": "3",
 "@uitype": "damage",
 "@category": "damage",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_SPINATTACK_V3_DESC",
 "@hidespelleffecticon": "true",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerpreferredcastdirection": "targetthenlookdirection",
 "@controllerselfcastable": "true",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$SPINATTACK_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$nop[0].effectarearadius$"
    },
    {
     "@tag": "$$SPINATTACK_BUFF.buffovertime[0].value$"
    },
    {
     "@tag": "$$SPINATTACK_BUFF.buffovertime[1].value$"
    },
    {
     "@tag": "$$SPINATTACK_BUFF.buffovertime[0].time$"
    }
   ]
  }
 },
 "nop": {
  "@target": "ground",
  "@showarearadius": "true",
  "@effectarearadius": "5"
 },
 "cceffectimmunity": [
  {
   "@target": "self",
   "@type": "stun",
   "@time": "1"
  },
  {
   "@target": "self",
   "@type": "root",
   "@time": "1"
  },
  {
   "@target": "self",
   "@type": "forcedmovement",
   "@time": "1"
  },
  {
   "@target": "self",
   "@type": "slow",
   "@time": "1"
  },
  {
   "@target": "self",
   "@type": "silence",
   "@time": "1"
  }
 ],
 "dash": {
  "@movespeed": "20",
  "@animID": "spinattack",
  "@scaleAnim": "true",
  "@ruleset": "constanttime",
  "@endeffect": "SPINATTACK_AREA",
  "@endpositionoffset": "-3",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 }
}

Abilities