Palla di fuocoActive
SKILLSHOT_FIREBALL
Scagli un dardo incandescente nella direzione bersaglio che esplode impatto con un nemico.
Infligge 675 danni magici in un raggio di 5m.
Infiamma tutti i nemici colpiti dall'esplosione, infliggendo 212 danni magici nell'arco di 3s.
Stats
| Energy cost | 53 |
|---|---|
| Cooldown | 20 s |
| Cast time | 0.4 s |
| Range | 22 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Furia di VendettaBastone infernale dell'anzianoBastone del fuoco dell'anzianoBastone incendiario dell'anzianoBastone sulfureo dell'anzianoBastone fiammeggiante dell'anzianoCanto dell'alba dell'anzianoBastone Incedifiamma dell'Anziano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SKILLSHOT_FIREBALL_EFFECT.directattributechange[0].change | -205 | ×3.295 | 675 |
| {1} | $SKILLSHOT_FIREBALL_EFFECT.directattributechange[0].effectarearadius | 5 | — | 5m |
| {2} | $SKILLSHOT_FIREBALL_EFFECT.attributechangeovertime[0].totalchange | -64.2 | ×3.295 | 212 |
| {3} | $SKILLSHOT_FIREBALL_EFFECT.attributechangeovertime[0].time | 3 | — | 3s |
Ability definition
{
"@uniquename": "SKILLSHOT_FIREBALL",
"@target": "ground",
"@castingtime": "0.4",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "20",
"@energyusage": "16",
"@castrange": "22",
"@uitype": "damage",
"@category": "damage",
"@showrange": "false",
"@adjustgroundtargettorange": "true",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": {
"@visible": "false",
"@time": "1",
"@effect": "SKILLSHOT_FIREBALL_FX",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@maxeffectareatargets": "1",
"@deletewhenmaxtargetshit": "true",
"@skillshotindicatormax": "22",
"@skillshotindicatormin": "22",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:2.5;0.9:21",
"rectangle": {
"@width": "2.5",
"@height": "3.5"
}
}
}
}
}
}