Wütende FackelActive
SKILLSHOT_FIREBALL
Schleudert eine Fackel in die anvisierte Richtung, diese explodiert, sobald sie einen Gegner trifft.
Verursacht 646 magischen Schaden in 5m Radius.
Verbrennt alle von der Explosion getroffenen Gegner, dies verursacht über 3s 202 magischen Schaden.
Stats
| Energy cost | 50 |
|---|---|
| Cooldown | 20 s |
| Cast time | 0.4 s |
| Range | 22 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Der Zorn von VendettaHöllenstab des ÄltestenFeuerstab des ÄltestenLauffeuerstab des ÄltestenSchwefelstab des ÄltestenGleißender Stab des ÄltestenMorgenlied des ÄltestenFlammenwandler-Stab des Ältesten
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SKILLSHOT_FIREBALL_EFFECT.directattributechange[0].change | -205 | ×3.153 | 646 |
| {1} | $SKILLSHOT_FIREBALL_EFFECT.directattributechange[0].effectarearadius | 5 | — | 5m |
| {2} | $SKILLSHOT_FIREBALL_EFFECT.attributechangeovertime[0].totalchange | -64.2 | ×3.153 | 202 |
| {3} | $SKILLSHOT_FIREBALL_EFFECT.attributechangeovertime[0].time | 3 | — | 3s |
Ability definition
{
"@uniquename": "SKILLSHOT_FIREBALL",
"@target": "ground",
"@castingtime": "0.4",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "20",
"@energyusage": "16",
"@castrange": "22",
"@uitype": "damage",
"@category": "damage",
"@showrange": "false",
"@adjustgroundtargettorange": "true",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": {
"@visible": "false",
"@time": "1",
"@effect": "SKILLSHOT_FIREBALL_FX",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@maxeffectareatargets": "1",
"@deletewhenmaxtargetshit": "true",
"@skillshotindicatormax": "22",
"@skillshotindicatormin": "22",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:2.5;0.9:21",
"rectangle": {
"@width": "2.5",
"@height": "3.5"
}
}
}
}
}
}