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All Things Albion
Corvo di Morgana

Corvo di MorganaActive

SHOCKWAVE

Scateni un corvo trascendente nella direzione bersaglio, che trapassa tutti i nemici e infligge 395 danni fisici.
Infligge un sanguinamento che provoca 336 danni fisici nell'arco di 3s.
Riduce le guarigioni ricevute del -40% per 4s.

Stats

Energy cost63
Cooldown15 s
Cast timeInstant
Range20 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Semina-carogne dell'anziano

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SHOCKWAVE_EFFECT.directattributechange[0].change -106.6 ×3.707 395
{1} $SHOCKWAVE_EFFECT.attributechangeovertime[0].totalchange -90.6 ×3.707 336
{2} $SHOCKWAVE_EFFECT.attributechangeovertime[0].time 3 3s
{3} $SHOCKWAVE_EFFECT.buffovertime[0].value -0.4 -40%
{4} $SHOCKWAVE_EFFECT.buffovertime[0].time 4 4s

Ability definition

{
 "@uniquename": "SHOCKWAVE",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "crowdcontrol",
 "@castingtime": "0",
 "@hitdelay": "0.3",
 "@standtime": "0.6",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "17",
 "@castrange": "20",
 "@uitype": "crowdcontrol",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spelleffectarea": [
  {
   "@visible": "false",
   "@time": "0.9",
   "@effect": "SHOCKWAVE_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@deletewhenmaxtargetshit": "false",
   "@skillshotindicatormax": "15.0",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "@material": "test",
     "node": {
      "@angle": "0",
      "@distance": "2-20",
      "rectangle": {
       "@width": "5",
       "@height": "2"
      }
     }
    }
   }
  },
  {
   "@visible": "false",
   "@time": "1.05",
   "@effect": "NONE",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@deletewhenmaxtargetshit": "false",
   "@skillshotindicatormax": "20.0",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "@material": "test",
     "node": {
      "@angle": "0",
      "@distance": "2-21",
      "rectangle": {
       "@width": "5",
       "@height": "2"
      }
     }
    }
   }
  }
 ]
}

Abilities