This site is in early development. Sections are still being written and figures may change.

All Things Albion
Corvo de Morgana

Corvo de MorganaActive

SHOCKWAVE

Envia um corvo transcendente na direção alvo, perfurando todos os inimigos e causando 395 de dano físico.
Inflige um sangramento causando 336 de dano físico durante 3s.
Reduz a Cura Recebida em -40% por 4s.

Stats

Energy cost63
Cooldown15 s
Cast timeInstant
Range20 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Chama-corpos do Ancião

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SHOCKWAVE_EFFECT.directattributechange[0].change -106.6 ×3.707 395
{1} $SHOCKWAVE_EFFECT.attributechangeovertime[0].totalchange -90.6 ×3.707 336
{2} $SHOCKWAVE_EFFECT.attributechangeovertime[0].time 3 3s
{3} $SHOCKWAVE_EFFECT.buffovertime[0].value -0.4 -40%
{4} $SHOCKWAVE_EFFECT.buffovertime[0].time 4 4s

Ability definition

{
 "@uniquename": "SHOCKWAVE",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "crowdcontrol",
 "@castingtime": "0",
 "@hitdelay": "0.3",
 "@standtime": "0.6",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "17",
 "@castrange": "20",
 "@uitype": "crowdcontrol",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spelleffectarea": [
  {
   "@visible": "false",
   "@time": "0.9",
   "@effect": "SHOCKWAVE_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@deletewhenmaxtargetshit": "false",
   "@skillshotindicatormax": "15.0",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "@material": "test",
     "node": {
      "@angle": "0",
      "@distance": "2-20",
      "rectangle": {
       "@width": "5",
       "@height": "2"
      }
     }
    }
   }
  },
  {
   "@visible": "false",
   "@time": "1.05",
   "@effect": "NONE",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@deletewhenmaxtargetshit": "false",
   "@skillshotindicatormax": "20.0",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "@material": "test",
     "node": {
      "@angle": "0",
      "@distance": "2-21",
      "rectangle": {
       "@width": "5",
       "@height": "2"
      }
     }
    }
   }
  }
 ]
}

Abilities