This site is in early development. Sections are still being written and figures may change.

All Things Albion
Fuoco automatico

Fuoco automaticoActive

AUTOFIRE2

Concentri gli attacchi sul nemico bersaglio, infliggendo 67 danni fisici ogni 0.3s, incanalando fino a 1.5s.
L'ultimo attacco esplode, infliggendo 171 danni magici a tutti i nemici in un raggio di 5m.

Stats

Energy cost10
Cooldown5 s
Cast timeInstant
Range13 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Balestra dell'anzianoBalestra pesante dell'anzianoBalestra leggera dell'anzianoBalestra a ripetizione dell'anzianoScagliadardi dell'anzianoBalestra d'assedio dell'anzianoPlasma-energia dell'anzianoBlaster Archiluce dell'Anziano

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} channeling[0].directattributechange[0].change -32 ×2.090 67
{1} channeling[0].effectinterval 0.3 0.3s
{2} channeling[0].totalduration 1.5 1.5s
{3} $AUTOFIRE2_EFFECT.directattributechange[0].change -82 ×2.090 171
{4} $AUTOFIRE2_EFFECT.directattributechange[0].effectarearadius 5 5m

Ability definition

{
 "@uniquename": "AUTOFIRE2",
 "@target": "enemy",
 "@castingtime": "0",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "5",
 "@energyusage": "5",
 "@castrange": "13",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "channelingspell": {
  "@effectcount": "6",
  "@initialeffectinterval": "0",
  "@effectinterval": "0.3",
  "@damagecancelscasting": "false",
  "@disruptionfactor": "0",
  "@energyusage": "0",
  "directattributechange": {
   "@target": "enemy",
   "@attribute": "health",
   "@change": "-32",
   "@effecttype": "physical"
  },
  "projectile": {
   "@flyspeed": "30",
   "@startsocket": "mainhandprojectile",
   "@hitsocket": "damage"
  },
  "projectileoverride": {
   "weapon": [
    {
     "@id": "dualcrossbow",
     "projectile": [
      {
       "@flyspeed": "30",
       "@startsocket": "mainhandprojectile",
       "@hitsocket": "damage"
      },
      {
       "@flyspeed": "30",
       "@startsocket": "offhandprojectile",
       "@hitsocket": "damage"
      }
     ]
    },
    {
     "@id": "dualrevolvercrossbow",
     "projectile": [
      {
       "@flyspeed": "30",
       "@startsocket": "mainhandprojectile",
       "@hitsocket": "damage"
      },
      {
       "@flyspeed": "30",
       "@startsocket": "offhandprojectile",
       "@hitsocket": "damage"
      }
     ]
    },
    {
     "@id": "cannon",
     "projectile": {
      "@flyspeed": "30",
      "@startsocket": "mainhandprojectile",
      "@hitsocket": "damage"
     }
    }
   ]
  },
  "applyspell": {
   "@spell": "AUTOFIRE2_COUNT",
   "@target": "enemy"
  }
 }
}

Abilities