Pedang LemparActive
THROWINGBLADES
Melempar tiga Pedang Lempar ke kerucut di arah tertarget, menembus melewati semua musuh dan memberikan 242 damage fisik.
Meningkatkan Kecepatan Gerak sebesar 15%, dan seluruh damage yang kamu hasilkan sebesar 10%, untuk setiap musuh unik yang terkena (bertumpuk hingga 3 kali) selama 5s.
Stats
| Energy cost | 44 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 12 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Belati TetuaCakar TetuaPasangan Belati TetuaPembuang Darah TetuaTaringiblis TetuaPemberimaut TetuaAmuk Terkekang TetuaPembantai Kembar Tetua
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $THROWINGBLADES_EFFECT3.directattributechange[0].change | -60 | ×4.042 | 242 |
| {1} | $THROWINGBLADES_EFFECT2.buffovertime[4].value | 0.15 | — | 15% |
| {2} | $THROWINGBLADES_EFFECT2.buffovertime[0].value | 0.1 | — | 10% |
| {3} | $THROWINGBLADES_EFFECT2.maxcharges | 3 | — | 3 |
| {4} | $THROWINGBLADES_EFFECT2.buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "THROWINGBLADES",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "11",
"@castrange": "12",
"@category": "instant",
"@uitype": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@hideMainhandDuringAnim": "true",
"@hideOffhandDuringAnim": "true",
"@castupperbodyblendtime": "0.3",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$THROWINGBLADES_EFFECT3.directattributechange[0].change$"
},
{
"@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[4].value$"
},
{
"@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[0].value$"
},
{
"@tag": "$$THROWINGBLADES_EFFECT2.maxcharges$"
},
{
"@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[0].time$"
}
]
}
},
"removeactivespell": {
"@spell": "THROWINGBLADES_EFFECT2",
"@target": "self"
},
"spelleffectarea": [
{
"@time": "0.55",
"@effect": "THROWINGBLADES_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormax": "12",
"@skillshotindicatormin": "12",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "AS 0:0;0.54:12",
"circle": {
"@radius": "1.2"
}
}
}
}
},
{
"@time": "0.55",
"@effect": "THROWINGBLADES_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormax": "12",
"@skillshotindicatormin": "12",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"node": {
"@angle": "20",
"@distance": "AS 0:0;0.54:12",
"circle": {
"@radius": "1.2"
}
}
}
}
},
{
"@time": "0.55",
"@effect": "THROWINGBLADES_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormax": "12",
"@skillshotindicatormin": "12",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"node": {
"@angle": "-20",
"@distance": "AS 0:0;0.54:12",
"circle": {
"@radius": "1.2"
}
}
}
}
}
]
}