Materi BeradaptasiActive
SHAPE_Q_DAMAGE_AND_SHIELD
Melepaskan energi tidak stabil ke posisi target, memberikan 221 damage sihir kepada musuh.
Menerapkan perisai ke diri sendiri dan hingga 5 sekutu yang menyerap 473 damage selama2s.
Mengenai setidaknya satu musuh akan memberikan satu Charge Peralihan padamu.
Mengenai setidaknya satu sekutu akan memberikan satu Charge Peralihan padamu.
Charge Peralihan dikonsumsi untuk memperkuat kemampuan dari rupamu (tumpukan akan hilang saat menaiki tunggangan).
Stats
| Energy cost | 38 |
|---|---|
| Cooldown | 7 s |
| Cast time | Instant |
| Range | 13 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Tongkat Mengintai TetuaTongkat Akar Terikat TetuaTongkat Primitif TetuaTongkat Bulan Merah TetuaTongkat Hellspawn TetuaTongkat Simbol Bumi TetuaPemanggil Cahaya TetuaTongkat Tatapan Dingin Tetua
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SHAPE_Q_DAMAGE_AND_SHIELD_DAMAGE.directattributechange[0].change | -70 | ×3.153 | 221 |
| {1} | $SHAPE_Q_DAMAGE_AND_SHIELD_BUBBLE.damageshield[0].damageabsorbed | 150 | ×3.153 | 473 |
| {2} | $SHAPE_Q_DAMAGE_AND_SHIELD_BUBBLE.damageshield[0].time | 2 | — | 2s |
| {3} | $SHAPE_Q_DAMAGE_AND_SHIELD.applyspell[3].maxeffectareatargets | 5 | — | 5 |
Ability definition
{
"@uniquename": "SHAPE_Q_DAMAGE_AND_SHIELD",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0.2",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "7",
"@energyusage": "12",
"@castrange": "13",
"@uitype": "buff",
"@category": "instant",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@showrange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemyandally",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@visible": "true",
"area": {
"shape": {
"circle": {
"@radius": "3"
}
},
"fill": {
"circle": {
"@radius": "0-3"
}
}
}
},
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$SHAPE_Q_DAMAGE_AND_SHIELD_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$$SHAPE_Q_DAMAGE_AND_SHIELD_BUBBLE.damageshield[0].damageabsorbed$"
},
{
"@tag": "$$SHAPE_Q_DAMAGE_AND_SHIELD_BUBBLE.damageshield[0].time$"
},
{
"@tag": "$$SHAPE_Q_DAMAGE_AND_SHIELD.applyspell[3].maxeffectareatargets$"
}
]
}
},
"applyspell": [
{
"@target": "enemy",
"@spell": "SHAPE_APPLY_FEROCITY_ON_HIT_VFX",
"@effectarearadius": "3",
"@maxeffectareatargets": "1",
"not": {
"IfSpellActive": {
"@who": "EffectTarget",
"@spell": "MOB_STACK_IMMUNITY"
}
},
"Event": {
"@type": "onSuccessfullHit",
"Spell": {
"@name": "SHAPE_FEROCITY_STACK",
"@target": "Caster"
}
}
},
{
"@target": "friendall",
"@spell": "SHAPE_APPLY_FEROCITY_ON_HIT",
"@effectarearadius": "3",
"@maxeffectareatargets": "1"
},
{
"@target": "enemy",
"@spell": "SHAPE_Q_DAMAGE_AND_SHIELD_DAMAGE",
"@effectarearadius": "3",
"@showarearadius": "true"
},
{
"@target": "friendotherplayers",
"@spell": "SHAPE_Q_DAMAGE_AND_SHIELD_BUBBLE",
"@effectarearadius": "3",
"@maxeffectareatargets": "5"
},
{
"@target": "self",
"@spell": "SHAPE_Q_DAMAGE_AND_SHIELD_BUBBLE",
"@effectarearadius": "3",
"@maxeffectareatargets": "1"
}
]
}