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All Things Albion
Serangan Pengoyak

Serangan PengoyakActive

RENDINGSTRIKE

Menyerang musuh yang ditarget, memberikan 229 damage fisik.
Menerapkan satu Charge Pengoyak Darah.

Tiap Charge Pengoyak Darah menghasilkan 98 damage fisik selama 6s (bertumpuk hingga 3 kali).
Jika jumlah maksimum dari tumpukan tercapai, Pemulihan Diterima musuh yang terpengaruh berkurang sebanyak -12% selama 5s.

Stats

Energy cost6
Cooldown2 s
Cast timeInstant
Range3 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Kapak Tempur TetuaTangan KhorTombak Berkapak TetuaPemanggil Bangkai TetuaSabit Neraka TetuaCakar Beruang TetuaRealmbreaker TetuaPenuai Kristal Tetua

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -59 ×3.873 229
{1} $AXE_BLEED.attributechangeovertime[0].totalchange -25.2 ×3.873 98
{2} $AXE_BLEED.attributechangeovertime[0].time 6 6s
{3} $AXE_BLEED.maxcharges 3 3
{4} $AXE_BLEED_DEBUFF.buffovertime[0].value -0.12 -12%
{5} $AXE_BLEED_DEBUFF.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "RENDINGSTRIKE",
 "@target": "enemy",
 "@castupperbodyblendtime": "0.065",
 "@keepmovingaftercast": "true",
 "@recastdelay": "2",
 "@energyusage": "1.6",
 "@castingtime": "0",
 "@hitdelay": "0.15",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@castrange": "3",
 "@uitype": "damage",
 "@category": "damage",
 "@maxstack": "3",
 "@showrange": "true",
 "@assessment": "negative",
 "@buffpriority": "2",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-59",
  "@effecttype": "physical"
 },
 "applyspell": {
  "@spell": "AXE_BLEED",
  "@target": "enemy"
 }
}

Abilities