This site is in early development. Sections are still being written and figures may change.

All Things Albion
Buka Celah

Buka CelahActive

CREATE_OPENING

Menggabungkan hingga dua kemampuan. Kombo direset setelah 1.25s.

Buka Celah Pertama:
Menyerang musuh yang ditarget, memberikan 290 damage fisik.

Manfaatkan Celah Kedua:
Memberikan 290 damage fisik.
Mengurangi resistansi damage target hingga -12% selama 3s.

Stats

Energy cost4
Cast timeInstant
Range2.5 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Sarung Tangan Penengkar TetuaBracer Tempur TetuaGauntlet Berduri TetuaPetinju Ursine TetuaTangan Apineraka TetuaRavenstrike Cestus TetuaTinju Avalon TetuaBracer Denyut Kekuatan Tetua

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CREATE_OPENING.multispell[0].timewindow 1.25 1.25s
{1} $CREATE_OPENING_STRIKE.directattributechange[0].change -80 ×3.626 290
{2} $CREATE_OPENING_STRIKE.buffovertime[0].value -0.12 -12%
{3} $CREATE_OPENING_STRIKE.buffovertime[0].time 3 3s
{4} multispell[0].timewindow 1.25 1.25s

Ability definition

{
 "@uniquename": "CREATE_OPENING",
 "@keepmovingaftercast": "true",
 "@target": "enemy",
 "@castingtime": "0",
 "@hitdelay": "0.3",
 "@standtime": "0.3",
 "@disruptionfactor": "0",
 "@recastdelay": "0",
 "@energyusage": "1.2",
 "@castrange": "2.5",
 "@uitype": "damage",
 "@category": "damage",
 "@statblock": "@SPELLS_STATBLOCK_SEQUENCE_1_2",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "statblock": {
   "locareference": [
    {
     "@tag": "$$CREATE_OPENING.energyusage$"
    },
    {
     "@tag": "$$CREATE_OPENING_STRIKE.energyusage$"
    },
    {
     "@tag": "$$CREATE_OPENING.castingtime$"
    },
    {
     "@tag": "$$CREATE_OPENING_STRIKE.castingtime$"
    },
    {
     "@tag": "$$CREATE_OPENING.castrange$"
    },
    {
     "@tag": "$$CREATE_OPENING_STRIKE.castrange$"
    },
    {
     "@tag": "$$CREATE_OPENING.multispell[0].timeoutcooldown$"
    },
    {
     "@tag": "$$CREATE_OPENING_STRIKE.recastdelay$"
    }
   ]
  }
 },
 "applyspell": {
  "@target": "enemy",
  "@spell": "CONEPUNCH2_AREA",
  "IfConsumeCharges": {
   "@casterchargesonly": "true",
   "@charges": "1",
   "@who": "Caster",
   "@spell": "CONEPUNCH2_CHARGES"
  }
 },
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-80",
  "@effecttype": "physical"
 },
 "multispell": {
  "@spell": "CREATE_OPENING_STRIKE",
  "@timewindow": "1.25",
  "@castableonlyonce": "true",
  "@slot": "mainhand1",
  "@timeoutcooldown": "0",
  "@extendtimewindowaftersuccessfulcastbyseconds": "0"
 }
}

Abilities