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All Things Albion
Tempête déchaînée

Tempête déchaînéeActive

LIGHTNING_ARROW

Tirez une flèche infusée de foudre dans la direction ciblée, à l'impact avec un ennemi elle génère une tempête d'un rayon de 5m pendant 5s.
Inflige 71 dégâts magiques toutes les 0.3s (les dégâts ne peuvent pas être renvoyés).

Les ennemis qui quittent la zone continuent à subir 495 dégâts magiques pendant 2.1s (s'applique aussi quand la tempête disparaît).

Chaque fois que la tempête inflige des dégâts, elle interrompt le lancement de sort de l'ennemi touché.

Stats

Energy cost64
Cooldown30 s
Cast timeInstant
Range26 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Arc de Badon du sage

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $LIGHTNING_ARROW_AREA.spelleffectarea[0].circle[0].radius_start 5 5m
{1} $LIGHTNING_ARROW_AREA.spelleffectarea[0].time 5 5s
{2} $LIGHTNING_ARROW_EFFECT.attributechangeovertime[0].change -21 ×3.368 71
{3} $LIGHTNING_ARROW_EFFECT.attributechangeovertime[0].interval 0.3 0.3s
{4} $LIGHTNING_ARROW_EFFECT.attributechangeovertime[0].totalchange -147 ×3.368 495
{5} $LIGHTNING_ARROW_EFFECT.attributechangeovertime[0].totalduration 2.1 2.1s

Ability definition

{
 "@uniquename": "LIGHTNING_ARROW",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "damage",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "19",
 "@castrange": "26",
 "@uitype": "damage",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spelleffectarea": {
  "@visible": "false",
  "@time": "1",
  "@effect": "LIGHTNING_ARROW_AREA",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@maxeffectareatargets": "1",
  "@deletewhenmaxtargetshit": "true",
  "@skillshotindicatormax": "26",
  "@skillshotindicatormin": "26",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "A 0:3;0.9:24",
     "rectangle": {
      "@width": "2.5",
      "@height": "4"
     }
    }
   }
  }
 }
}

Abilities