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All Things Albion
Matière noire

Matière noireActive

DARKMATTER

Incantez une orbe de Matière noire sur l'ennemi ciblé.
Elle rebondit sur l'ennemi le plus proche dans les 9m de l'ennemi touché en dernier, infligeant 348 dégâts magiques (contre les joueurs) / 174 dégâts magiques (contre les monstres) à chaque coup (peut rebondir sur jusqu'à 7 cibles et peut toucher une même cible plusieurs fois, mais jamais deux fois de suite).

Stats

Energy cost40
Cooldown15 s
Cast time0.5 s
Range13 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Grand bâton damné du sageBâton démoniaque du sageBâton damné du sageBâton de malédiction de vie du sageCrâne damné du sageBâton de la damnation du sageMande-ténèbres du sageBâton de Putréfaction du Sage

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} chainspell[0].maxdistance 9 9m
{1} $DARKMATTER_EFFECT.directattributechange[0].change -112 ×3.107 348
{2} $DARKMATTER_EFFECT.directattributechange[1].change -56 ×3.107 174
{3} chainspell[0].maxcount 7 7

Ability definition

{
 "@uniquename": "DARKMATTER",
 "@target": "enemy",
 "@keepmovingaftercast": "false",
 "@castingtime": "0.5",
 "@hitdelay": "0.1",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "13",
 "@castrange": "13",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "chainspell": {
  "@spell": "DARKMATTER_EFFECT",
  "@target": "enemy",
  "@chaintarget": "enemy",
  "@onlyuniquetargets": "false",
  "@maxdistance": "9",
  "@maxcount": "7",
  "@interval": "0.4",
  "projectile": {
   "@startsocket": "damage",
   "@hitsocket": "damage"
  }
 },
 "projectile": {
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage"
 },
 "projectileoverride": {
  "weapon": {
   "@id": "magicstaff2h",
   "projectile": {
    "@startsocket": "offhandprojectile",
    "@hitsocket": "damage"
   }
  }
 }
}

Abilities