MultidisparoActive
MULTISHOT2
Lanza una descarga de flechas en un cono frente a ti que inflige 228 de daño físico (contra jugadores) / 281 de daño físico (contra monstruos).
Ralentiza en -30% durante 1s.
Stats
| Energy cost | 10 |
|---|---|
| Cooldown | 3 s |
| Cast time | Instant |
| Range | 13 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Arco del ancianoArco largo del ancianoArco de guerra del ancianoArco susurrante del ancianoArco de lamentaciones del ancianoArco de Badon del ancianoPerforador de niebla del ancianoArco Cruzacielos del Anciano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $MULTISHOT2_EFFECT.directattributechange[0].change | -94 | ×2.423 | 228 |
| {1} | $MULTISHOT2_EFFECT.directattributechange[1].change | -116 | ×2.423 | 281 |
| {2} | $MULTISHOT2_SLOW.buffovertime[0].value | -0.3 | — | -30% |
| {3} | $MULTISHOT2_SLOW.buffovertime[0].time | 1 | — | 1s |
Ability definition
{
"@uniquename": "MULTISHOT2",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "damage",
"@castingtime": "0",
"@hitdelay": "0.2",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "3",
"@energyusage": "4",
"@castrange": "13",
"@uitype": "damage",
"@adjustgroundtargettorange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$MULTISHOT2_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$MULTISHOT2_EFFECT.directattributechange[1].change$"
},
{
"@tag": "$$MULTISHOT2_SLOW.buffovertime[0].value$"
},
{
"@tag": "$$MULTISHOT2_SLOW.buffovertime[0].time$"
}
]
}
},
"spelleffectarea": {
"@time": "0.35",
"@effect": "MULTISHOT2_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormin": "13",
"@skillshotindicatormax": "13",
"area": {
"shape": {
"node": [
{
"@distance": "-5.5",
"arc": {
"@angle": "30",
"@innerradius": "6",
"@outerradius": "18.5"
}
},
{
"rectangle": {}
}
]
}
}
}
}