Sandrift Steppe
Sandrift Steppe, tier 5, Open world, Black, Steppe, Outlands. 23 creature types. 2,486 gathering spots across 4 resource kinds.
Open worldBlack2321SteppeOutlandsRegion quality 1
- Item Power
- no cap
- Awakened traits
- work in full
- Attunement for T6+ Awakened Weapons
- gained here
Region info
Prime time
- Europe16:00–17:00 UTC
- Americas18:00–19:00 UTC
- Asia08:00–09:00 UTC
When territory battles can happen in this zone and when a hideout here can be attacked.
A hideout can be built in this zone. Hideouts
Enchanted resources
| Tier | Enchanted | .1 | .2 | .3 |
|---|---|---|---|---|
| T4–T5 | 12.4% | 10% | 2% | 0.4% |
Base chance that a node spawns enchanted, by resource tier. Tiers 1 to 3 are never enchanted.
Production bonuses
- Refining Bonus
- +15%
- Crafting Bonus
- from the hideout
What this place favours
- +1%Cloth Sandals · Crossbow · Cursed Staff · Dagger · Plate Armor
Map
Every road, exit and spawn point on this map. Pick a marker to see what it is. Markers with a page of their own are links.
One roll of this zone: every place the game fills at random, filled once, as a player could find it.
Layers
The ground is redrawn to match the game. The shape is exact, the colours come from an in-game screenshot of this biome, and the woods are placed by the same rule the game uses for its map.
Zoom in past 6× to see every spawn point in a camp on its own. Drag to move the map. Pick a marker to see everything that can appear there, with the chance of each. With a keyboard: the arrow keys step between markers, + and - zoom, Enter opens one and Escape closes it.
Where it is on the world map
The game’s world map around this zone. The ring marks this zone, and every other place is a link. The lines between places are the game’s roads.
What is here
- Hide T1–T5944
- Wood T1922
- Fiber T2–T5380
- Ore T2–T5240
- Creatures23
- Chests4
Where you can go from here(5)
Every way out of this zone and where it leads. City doors and zone borders are both listed.
Resources
How many nodes of each tier the zone spawns. Where the map places more by hand, that number is shown. Nodes respawn, so the counts describe the zone, not what is there at one moment.
Creatures(23)
A count is shown where the map places that exact creature. The others come from spawn pools, so they have no count.
Marmot
T1×344- Giant Stagdynamic spot T4
- Terrorbirddynamic spot T5

Huntress
T5
Renowned Huntress
T5
Keeper Bear
T5
Berserker
T5
War Chief
T5
Battle-scarred Berserker
T5
Unrivaled Warrior
T5
Adept
T5
Druid
T5
Archdruid
T5
Enlightened Druid
T5
Druid Elder
T5
Shaman
T5
Giant
T5
Grandfather Mountain
T5
Grizzled Giant
T5
Graybeard
T5
Juvenile Giant
T5
Knifeling
T5
Wildling
T5
Chests(4)
Loot chests on this map. A percentage is the chance that one spawn point rolls this chest. A chest with no percentage is placed directly, not rolled.
Layout
Places on this map: resource spots, camps, dungeons and portals.
From the game files
@type- OPENPVP_BLACK_1