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All Things Albion
Spectral Trident

Spectral TridentActive

TRIDENTTHROW

Leap towards the targeted position, becoming immune to all Crowd Control effects, debuffs (except damage over time effects), and damage until impact.
Roots all enemies in a 3m radius on impact for 4.88s.
Deals 742 physical damage.

Conjure a mist of souls in a 8m radius around the impact location, lasting 6s.
Increases Move Speed by 50% and Auto-Attack Speed by 85%, and reduces Cast Times by 30%, for up to 10 allies within it.

Stats

Energy cost81
Cooldown30 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Trinity Spear

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $TRIDENTTHROW_AREA.spelleffectarea[0].circle[0].radius_start 3 3m
{1} $TRIDENTTHROW_ROOT.root[0].time 2.65 ×1.841 4.88s
{2} $TRIDENTTHROW_EFFECT.directattributechange[0].change -191.65 ×3.873 742
{3} $TRIDENTTHROW_AREA.spelleffectarea[1].circle[0].radius_start 8 8m
{4} $TRIDENTTHROW_AREA.spelleffectarea[1].time 6 6s
{5} $TRIDENTTHROW_BUFF.buffovertime[1].value 0.5 50%
{6} $TRIDENTTHROW_BUFF.buffovertime[0].value 0.85 85%
{7} $TRIDENTTHROW_BUFF.buffovertime[2].value 0.3 30%
{8} $TRIDENTTHROW_AREA.spelleffectarea[1].maxeffectareatargets 10 10

Ability definition

{
 "@uniquename": "TRIDENTTHROW",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "21",
 "@castrange": "12",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@hidespelleffecticon": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "nop": {
  "@target": "self",
  "@effectarearadius": "3",
  "@showarearadius": "true"
 },
 "invincibility": {
  "@target": "self",
  "@time": "1"
 },
 "spellimmunity": [
  {
   "@target": "self",
   "@category": "forcedmovement",
   "@time": "1"
  },
  {
   "@target": "self",
   "@category": "debuff",
   "@time": "1"
  },
  {
   "@target": "self",
   "@category": "crowdcontrol",
   "@time": "1"
  }
 ],
 "dash": {
  "@movespeed": "15",
  "@animID": "bigjump_halberd",
  "@scaleAnim": "true",
  "@ruleset": "constanttime",
  "@standtime": "0.35",
  "@endeffect": "TRIDENTTHROW_AREA",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 }
}

Abilities