Blood BanditActive
AXETHROW
Combine up to two abilities. The combo resets after 9s.
1st Blood Draw:
Throw an axe in the targeted direction, dealing physical damage to all enemies hit, based on the number of Rending Bleed Charges on them.
2nd Blood Bandit:
Throw an axe infused with blood magic in the targeted direction, dealing 363 physical damage
Heals you based on the number of Rending Bleed Charges on the first enemy hit.
Rending Bleed Charges: 0 | 1 | 2 | 3
Damage: 528 | 627 | 726 | 825
Self-Heal: 110 | 177 | 243 | 331
Stats
| Energy cost | 40 |
|---|---|
| Cooldown | 10 s |
| Cast time | Instant |
| Range | 18 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $AXETHROW.multispell[0].timewindow | 9 | — | 9s |
| {1} | $AXETHROW_SECOND_EFFECT.directattributechange[0].change | -110 | ×3.301 | 363 |
| {2} | $AXETHROW_EFFECT.directattributechange[0].valueoverride[0].ifcharge[0].mincharges | 1 | — | 1 |
| {3} | $AXETHROW_EFFECT.directattributechange[0].valueoverride[0].ifcharge[1].mincharges | 2 | — | 2 |
| {4} | $AXETHROW_EFFECT.directattributechange[0].valueoverride[0].ifcharge[2].mincharges | 3 | — | 3 |
| {5} | $AXETHROW_EFFECT.directattributechange[0].change | -160 | ×3.301 | 528 |
| {6} | $AXETHROW_EFFECT.directattributechange[0].valueoverride[0].ifcharge[0].value | -190 | ×3.301 | 627 |
| {7} | $AXETHROW_EFFECT.directattributechange[0].valueoverride[0].ifcharge[1].value | -220 | ×3.301 | 726 |
| {8} | $AXETHROW_EFFECT.directattributechange[0].valueoverride[0].ifcharge[2].value | -250 | ×3.301 | 825 |
| {9} | $AXETHROW_SECOND_EFFECT.directattributechange[1].change | 50 | ×2.208 | 110 |
| {10} | $AXETHROW_SECOND_EFFECT.directattributechange[1].valueoverride[0].ifcharge[0].value | 80 | ×2.208 | 177 |
| {11} | $AXETHROW_SECOND_EFFECT.directattributechange[1].valueoverride[0].ifcharge[1].value | 110 | ×2.208 | 243 |
| {12} | $AXETHROW_SECOND_EFFECT.directattributechange[1].valueoverride[0].ifcharge[2].value | 150 | ×2.208 | 331 |
| {13} | multispell[0].timewindow | 9 | — | 9s |
Ability definition
{
"@uniquename": "AXETHROW",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "instant",
"@castingtime": "0",
"@hitdelay": "0.2",
"@standtime": "0.5",
"@disruptionfactor": "1",
"@recastdelay": "10",
"@energyusage": "12",
"@castrange": "18",
"@adjustgroundtargettorange": "true",
"@uitype": "damage",
"@assessment": "negative",
"@statblock": "@SPELLS_STATBLOCK_SEQUENCE_1_2",
"@descriptionlocatag": "@SPELLS_AXETHROW_MULTI_DESC",
"@hidespelleffecticon": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"statblock": {
"locareference": [
{
"@tag": "$$AXETHROW.energyusage$"
},
{
"@tag": "$$AXETHROW_SECOND.energyusage$"
},
{
"@tag": "$$AXETHROW.castingtime$"
},
{
"@tag": "$$AXETHROW_SECOND.castingtime$"
},
{
"@tag": "$$AXETHROW.castrange$"
},
{
"@tag": "$$AXETHROW_SECOND.castrange$"
},
{
"@tag": "$$AXETHROW.multispell[0].timeoutcooldown$"
},
{
"@tag": "$$AXETHROW_SECOND.recastdelay$"
}
]
}
},
"spelleffectarea": {
"@visible": "false",
"@time": "0.71",
"@effect": "AXETHROW_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@applyeffectonlyoncepertarget": "true",
"@deletewhenmaxtargetshit": "true",
"@skillshotindicatormax": "18",
"@skillshotindicatormin": "18",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:1.5;0.6:16.5",
"rectangle": {
"@width": "2.5",
"@height": "3"
}
}
}
}
},
"resetcooldowns": {
"@target": "self",
"@slot": "offhandormainhand3",
"@amount": "1",
"@relative": "true"
},
"multispell": {
"@spell": "AXETHROW_SECOND",
"@slot": "offhandormainhand3",
"@castableonlyonce": "true",
"@extendtimewindowaftersuccessfulcastbyseconds": "0",
"@timeoutcooldown": "1",
"@timewindow": "9"
},
"dummy": {
"@target": "self",
"@time": "10"
},
"spelleffectfx": {}
}