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Rock Elemental

T6TrashSolo

Built for a single player. No marker over its head.

Rock Elemental, tier 6. Worth 68 fame, 211 health. Drops 1 item. Found in 1 zone.

T6_MOB_DA_KEEPER_FANATIC_PEBBLE_TRASHKeepers

Stats

Combat fame68197 with the zone set to Ancient Lands · Orange · 1 player
Fame each
197
Health211
Energy92
Attack damage104
Auto-Attack Speed0.41
Attack range4 m
Armor173
Magic resistance173
Crowd control resistance58
Move speed1.8
Aggro range6 m
Pursuit range25 m
Respawn64,800–108,000 s
Focus Fire Protectionfrom 3 players: +10% Health for each one more, up to +100% at 12 How it works
How these figures are worked out

The first number is the kill’s base fame, the same one the summary shows. The second adds the zone, difficulty and Premium set in the picker above the loot table. Zones have their own fame multiplier, separate from the loot one. The global 0.9 factor on loot does not apply to fame. Personal fame buffs are not included. They multiply on top.

Everyone within 50 m of the kill shares the fame. First the party’s total is multiplied by 1.1 for two players, 1.17 for three, 1.33 for four and 1.4 for five or more. Then it is split, so each player gets 55% of solo fame in a party of two, 39% in three, 33% in four and 28% in five. The multiplier stops growing at five. A sixth player adds nothing to the total but still takes a share.

Abilities(1)

The abilities it casts, in the order its AI tries them. Spell damage and healing are set at ability power 100. The numbers here are already multiplied by this creature’s own ability power. Only abilities with a name in the game are listed. The rest of its AI is hidden from players.

Power Throw

Crowd control Cast 1.5 s · Cooldown 10 s · Range 8 m Can be cleansedDamage can be reflected

Slowed by 25%.

Aims at
any player on its threat list
Lands on
the player it picked
When

3% chance each time it checks

What it does
  • Damage 506
  • Move speed -25% 2 s

Where to find

Grouped by type of place, then by zone colour or, on the roads, by spot. A number shows how many spawn spots the zone has for this creature. It counts spots, not creatures. Entries without a number come from spawn pools, which give no count.

Loot(1)

Average copies per kill in the zone you pick below, including the global 0.9 factor. A single kill can give more or fewer. Entries from a loot table are rolled many times at a small chance each, so an average of 3.8 can come up as 2 or as 5. A ≈ marks an approximate count that also depends on the server’s gold economy.

Compare with the loot before Dragonfire Patch 3

Simulated: we multiply the number of draws in the game files by the bonuses picked here (zone, difficulty, Premium and the hidden global 0.9), keep the chance inside each draw as it is, and from the resulting distribution print the average with the range 90% of kills land in, or, where less than one copy drops on average, the chance of getting at least one.

Premium multiplies loot and silver from creatures by 1.5.

Adept's Tome of Insight

Every loot table on this site in one file: download the loot data (ZIP · JSON + CSV) Free for non-commercial use with a link back (CC BY-NC 4.0).

Placed by camps(1)

Camps that can spawn this creature, and how many spawn points each variant gives it.

What changed here3

  1. Oct 12, 2026

    • Fame 107 → 68 -36.4%
    • Health 235 → 211 -10.2%
    • Attack damage 118 → 104 -11.9%
    • Crowd control resistance 64 → 58 -9.4%
    • Ability power 103 → 92 -10.7%
    • Damage 567 → 506 -10.8%
  2. Oct 12, 2026

    Loot

    • Adept's Tome of Insight 1 : 2,075 → 1 : 3,268
  3. Aug 31, 2026

    Added to the game