This site is in early development. Sections are still being written and figures may change.

All Things Albion
Planschwelle

PlanschwelleActive

SPLASHWAVE

Sprinte zu dem anvisierten Punkt, hierbei stößt du alle Gegner, durch die du hindurch rennst, um 20m zurück (ignoriert CC-Resistenzen).
Du lässt jedes Objekt fallen, das du trägst.

Stats

Energy cost42
Cooldown60 s
Cast timeInstant
Range18 m
TargetGround

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SPLASHWAVE_PULSE.knockback[0].distance 20 20m

Ability definition

{
 "@uniquename": "SPLASHWAVE",
 "@target": "ground",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@recastdelay": "60",
 "@energyusage": "16",
 "@castrange": "18",
 "@category": "crowdcontrol",
 "@uitype": "crowdcontrol",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "@controllerpreferredcastdirection": "alwayslookdirection",
 "@controllerselfcastable": "true",
 "applyspell": {
  "@target": "self",
  "@spell": "GATHERSHOES_DROPCRYSTAL"
 },
 "nop": {
  "@target": "self",
  "@skillshotindicatormax": "16"
 },
 "aura": {
  "@target": "self",
  "@spell": "SPLASHWAVE_PULSE",
  "@auraradius": "4",
  "@time": "1",
  "@applyeffectonlyoncepertarget": "true",
  "@maxauratargets": "5",
  "@removeonleave": "false"
 },
 "dash": {
  "@movespeed": "25",
  "@endeffect": "SPLASHWAVE_END",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 },
 "spelleffectfx": {
  "@constraintpreset": "default"
 }
}

Abilities