NachbebenActive
LETHAL_CLEAVER
Springe zur Zielposition und schlage deine Axt in den Boden, dies verursacht 839 physischen Schaden bei allen Gegnern innerhalb von 4m Radius.
Reißt die Erde in einem Kegel vor dem Einschlagsgebiet auf und schleudert alle getroffenen Gegner für 0.6s in die Luft.
Reduziert maximales und aktuelles Leben für 5s um -15%.
Stats
| Energy cost | 79 |
|---|---|
| Cooldown | 25 s |
| Cast time | Instant |
| Range | 10 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $LETHAL_CLEAVER_EFFECT.directattributechange[0].change | -212 | ×3.959 | 839 |
| {1} | $LETHAL_CLEAVER_AREA.spelleffectarea[1].circle[0].radius_end | 4 | — | 4m |
| {2} | $LETHAL_CLEAVER_EFFECT2.knockback[0].duration | 0.6 | — | 0.6s |
| {3} | $LETHAL_CLEAVER_DEBUFF.buffovertime[0].value | -0.15 | — | -15% |
| {4} | $LETHAL_CLEAVER_DEBUFF.buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "LETHAL_CLEAVER",
"@target": "ground",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@castrange": "10",
"@recastdelay": "25",
"@energyusage": "20",
"@category": "instant",
"@uitype": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@showrange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"nop": {
"@target": "ground",
"@effectarearadius": "4",
"@showarearadius": "true"
},
"dash": {
"@animID": "melee_sweepingblow2",
"@endeffect": "LETHAL_CLEAVER_AREA",
"@scaleAnim": "true",
"@movespeed": "20",
"@standtime": "1",
"@endpositionoffset": "-4",
"@ruleset": "constanttime"
}
}