This site is in early development. Sections are still being written and figures may change.

All Things Albion
Mächtiger Schwung

Mächtiger SchwungActive

HAMMER_SHOVE

Gehe in die angezeigte Richtung und schwinge deinen Hammer in einem Kegel vor dir, dies verursacht 389 physischen Schaden bei allen getroffenen Gegnern.
Stößt bis zu 10 gegnerische Mobs um 3m zurück.
Steigert deine Bedrohung bei allen getroffenen Mobs um 66.

Stats

Energy cost16
Cooldown4 s
Cast timeInstant
Range2 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Hammer des ÄltestenGroßhammer des ÄltestenRabenschnabel des ÄltestenGrabhammer des ÄltestenSchmiedehämmer des ÄltestenHainhüter des ÄltestenHand der Gerechtigkeit des ÄltestenEchtblitz-Hammer des Ältesten

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $HAMMER_SHOVE_SWING_EFFECT.directattributechange[0].change -147 ×2.645 389
{1} $HAMMER_SHOVE.aura[0].maxauratargets 10 10
{2} $HAMMER_SHOVE_DASH_AURA.knockback[0].distance 3 3m
{3} $HAMMER_SHOVE_SWING_EFFECT.changeaggro[0].value 66 66

Ability definition

{
 "@uniquename": "HAMMER_SHOVE",
 "@target": "ground",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@recastdelay": "4",
 "@energyusage": "6",
 "@castrange": "2",
 "@adjustgroundtargettorange": "true",
 "@uitype": "damage",
 "@category": "damage",
 "@keepmovingaftercast": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK_V2",
 "@showrange": "false",
 "@animIgnoreHitDelay": "true",
 "@hidespelleffecticon": "true",
 "@descriptionlocatag": "@SPELLS_HAMMER_SHOVE_V2_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerpreferredcastdirection": "targetthenlookdirection",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$HAMMER_SHOVE_SWING_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$HAMMER_SHOVE.aura[0].maxauratargets$"
    },
    {
     "@tag": "$$HAMMER_SHOVE_DASH_AURA.knockback[0].distance"
    },
    {
     "@tag": "$$HAMMER_SHOVE_SWING_EFFECT.changeaggro[0].value$"
    }
   ]
  },
  "statblock": {
   "locareference": [
    {
     "@tag": "$energyusage$"
    },
    {
     "@tag": "$castingtime$"
    },
    {
     "@tag": "$castrange$"
    },
    {
     "@tag": "$recastdelay$"
    }
   ]
  }
 },
 "nop": {
  "@target": "self",
  "@skillshotindicatormax": "2",
  "@skillshotindicatormin": "2"
 },
 "aura": {
  "@target": "self",
  "@spell": "HAMMER_SHOVE_DASH_AURA",
  "@auraradius": "2",
  "@applyeffectonlyoncepertarget": "true",
  "@removeonleave": "false",
  "@time": "0.25",
  "@maxauratargets": "10"
 },
 "dash": {
  "@movespeed": "16",
  "@mindistance": "2",
  "@instantAnimTransition": "true",
  "@scaleAnim": "true",
  "@ruleset": "constanttime",
  "@animID": "melee_tackle_swingattack",
  "@standtime": "0.45",
  "@endeffect": "HAMMER_SHOVE_AREA",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 }
}

Abilities